Statistical profileOnline
Clan AFK: Rust & Ruin
209.192.255.27:21495 checked 5m ago
Connect to this server
1. Main points
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 125 slots.
- It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on Clan AFK: Rust & Ruin
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Clan AFK: Rust & Ruin
2000 · seed 484554513
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 484554513 |
8. Server characteristics
Table 3: Characteristics of Clan AFK: Rust & Ruin
What the server publishes and what was recorded
| Address | 209.192.255.27:21495 |
|---|---|
| Region | – |
| Max players | 125 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 18:53 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 157 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 92 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 244 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Clan AFK: Rust & Ruin: what is it?
With too few wipes of Clan AFK: Rust & Ruin on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 20 days 21 hours ago.
Server details
How reliable is Clan AFK: Rust & Ruin, and is it online now?
Clan AFK: Rust & Ruin is online at the time of this release. About 32 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 15 October 2026.
Does Clan AFK: Rust & Ruin hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 237 server fps and a minimum of 227. The world carried up to 16,460 entities, including buildings, deployables and all else. The peak memory use recorded was 6,217 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is Clan AFK: Rust & Ruin based?
No region is published by Clan AFK: Rust & Ruin. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 209.192.255.27:21495 is its address.
Which Rust version is Clan AFK: Rust & Ruin running?
This release lists Clan AFK: Rust & Ruin on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Clan AFK: Rust & Ruin?
The present count is 0 players on Clan AFK: Rust & Ruin, out of 125 slots. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is Clan AFK: Rust & Ruin placed?
The rank for Clan AFK: Rust & Ruin is #15,341 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Which Rust Census filters and lists cover Clan AFK: Rust & Ruin?
Included in these Rust Census lists is Clan AFK: Rust & Ruin: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Clan AFK: Rust & Ruin?
These are the tags Clan AFK: Rust & Ruin publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Clan AFK: Rust & Ruin?
The procedural map on Clan AFK: Rust & Ruin is generated by the game, measures 2,000 and carries seed 484554513. Because one size and seed give one map, RustMaps can display it from this page.
On Clan AFK: Rust & Ruin, what rules and settings are in force?
No gather rate is recorded for Clan AFK: Rust & Ruin in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join Clan AFK: Rust & Ruin?
Enter client.connect 209.192.255.27:21495 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://www.clanafk.com is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp125 | Max players The server holds 125 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
