Statistical profileOffline
[US] Bluezone101
NA 209.126.2.184:28038 checked 1d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,349
top 69% · #1513 in NA
Last wipe
7d ago
monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,349 of all ranked servers, the top 69%, and #1513 in NA, on player hours over the last seven days.
- Its current map went up 7d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [US] Bluezone101
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Usual gap
19.8 days
between real wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 14h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 14h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:57 UTC7d ago | 1 | – | running | 1 |
| Thu 1 Oct, 22:22 UTC FW27d ago | 0 | – | 19.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [US] Bluezone101
4250 · seed 330014502
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 330014502 |
8. Server characteristics
Table 4: Characteristics of [US] Bluezone101
What the server publishes and what was recorded
| Address | 209.126.2.184:28038 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 21 Oct 2026, 16:57 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Bluezone101! • 1x Gather Rate • Max Team Size: 4 • Clans Visit (https://zonegaming.net) for VIP Visit (https://dsc.gg/zonegaming) for Discord.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 14 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 7 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0 / 15 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 2 / 50 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on [US] Bluezone101?
A monthly force wipe is the sole occasion on which [US] Bluezone101 wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 7 days 11 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
On [US] Bluezone101, what happens on wipe day?
The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
What does the record show for the uptime and current status of [US] Bluezone101?
The latest count records [US] Bluezone101 as offline, last seen 41 hours ago. By its own reported uptime, it restarted about 4 minutes ago. 132 of 168 hours on across the last 7 full days gives an uptime of 79%. First recorded by Rust Census on 17 September 2026.
How well does [US] Bluezone101 perform?
The figures for the last 48 hours give an average of 41 server fps and a minimum of 19. Buildings, deployables and everything else in the world took the entity count to 47,065. Memory use reached 3,981 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for [US] Bluezone101?
With its NA tag, [US] Bluezone101 lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 209.126.2.184:28038 is its address.
On which Rust version does [US] Bluezone101 operate?
This release lists [US] Bluezone101 on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does [US] Bluezone101 carry?
The last count for [US] Bluezone101 was 41 hours ago; it is offline at present. The seven-day average for this server is 0 players.
What position does [US] Bluezone101 hold in the server rankings?
This release ranks [US] Bluezone101 at #15,349 for seven-day player hours, #1,513 in North America, inside the top 69% of ranked servers.
Tag details
Where does [US] Bluezone101 appear among the Rust Census lists and filters?
These Rust Census lists include [US] Bluezone101: Rust tutorial servers, Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on [US] Bluezone101 carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^t (Tutorial on): The Facepunch tutorial runs here, so new players can begin; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): The server browser files this server under North America are the tags [US] Bluezone101 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for [US] Bluezone101?
Size 4,250 and seed 330014502: that is the procedural map on [US] Bluezone101, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is [US] Bluezone101 configured, and what rules does it keep?
The name of [US] Bluezone101 carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join [US] Bluezone101?
You can open the console in Rust with F1 and enter client.connect 209.126.2.184:28038; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^t | Tutorial on The Facepunch tutorial runs here, so new players can begin. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.