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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,367 players on 11,640 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Cynic Custom Vehicles - dev

208.88.69.29:28060 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (04:40 UTC)
Source
Live server queries
Server address
208.88.69.29:28060
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#11,526

top 52%

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #11,526 of all ranked servers, the top 52%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on Cynic Custom Vehicles - dev

Players now and over time, UTC

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040005:0014:0023:0008:0017:0003:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Cynic Custom Vehicles - dev

3000 · seed 7331

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed7331
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Cynic Custom Vehicles - dev

What the server publishes and what was recorded

Address208.88.69.29:28060
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 00:06 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 153 on average33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Cynic Custom Vehicles - dev: what is it?

The rhythm of Cynic Custom Vehicles - dev's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 4 days 4 hours have passed since this world was made.

Server details

Is Cynic Custom Vehicles - dev up, and how well has it held up?

Cynic Custom Vehicles - dev is online at the time of this release. The uptime it reports puts the last restart at about 4 days 2 hours ago. 71 of 72 hours on across the last 3 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 25 October 2026.

Does Cynic Custom Vehicles - dev hold a steady frame rate and connection?

Average server fps over the last 48 hours was 219, with a low of 87. The world carried up to 49,009 entities, including buildings, deployables and all else. The peak memory use recorded was 5,797 MB. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Cynic Custom Vehicles - dev?

A region is not published by Cynic Custom Vehicles - dev. Rust Census does not look up where the machine stands; it shows where a server says it is. 208.88.69.29:28060 is its address.

Which Rust version is Cynic Custom Vehicles - dev running?

Rust network protocol 2635 and build 168909 on Linux is the version Cynic Custom Vehicles - dev runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Cynic Custom Vehicles - dev?

Cynic Custom Vehicles - dev stands at 0 players from 10 slots in this release. Averaged over seven days: 0 players, with a peak of 1.

What position does Cynic Custom Vehicles - dev hold in the server rankings?

For seven-day player hours, Cynic Custom Vehicles - dev is ranked #11,526, placing it in the top 52% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Cynic Custom Vehicles - dev?

These Rust Census lists include Cynic Custom Vehicles - dev: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Cynic Custom Vehicles - dev carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; osmium (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag are the tags Cynic Custom Vehicles - dev publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Cynic Custom Vehicles - dev?

Size 3,000 and seed 7331: that is the procedural map on Cynic Custom Vehicles - dev, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Cynic Custom Vehicles - dev?

The name of Cynic Custom Vehicles - dev carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Cynic Custom Vehicles - dev?

Enter client.connect 208.88.69.29:28060 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,osmium

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Other

osmiumCustom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.