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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 99,467 players on 11,887 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

osmium dev p7staging (local)

208.88.69.27:28760 checked 19d ago

moddedoxide
Release date
Next release
In five minutes (00:30 UTC)
Source
Live server queries
Server address
208.88.69.27:28760
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,789

top 72%

Last wipe

19d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,789 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on osmium dev p7staging (local)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

2 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 10 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 00:13 UTC19d ago 0 – running 0
Thu 8 Oct, 00:36 UTC21d ago 0 – 2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of osmium dev p7staging (local)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of osmium dev p7staging (local)

What the server publishes and what was recorded

Address208.88.69.27:28760
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 00:13 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average162 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average234 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349 / 350

10. Quick answers

From the figures on this page.

Wipe records

When does osmium dev p7staging (local) wipe, and how often?

With too few wipes of osmium dev p7staging (local) on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 19 days 17 hours have passed since this world was made.

On osmium dev p7staging (local), what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

Is osmium dev p7staging (local) up, and how well has it held up?

osmium dev p7staging (local) is offline at the time of this release; it was last seen 19 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 8 October 2026.

In which location is osmium dev p7staging (local) based?

A region is not published by osmium dev p7staging (local). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 208.88.69.27:28760 it is addressed.

What version of Rust has been recorded on osmium dev p7staging (local)?

Rust network protocol 2635 and build 167508 on Linux is the version osmium dev p7staging (local) runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on osmium dev p7staging (local)?

At this release osmium dev p7staging (local) is offline, having last been seen 19 days 16 hours ago.

How does osmium dev p7staging (local) compare with other servers in the rankings?

For seven-day player hours, osmium dev p7staging (local) is ranked #15,789, placing it in the top 72% of all ranked servers.

Tag details

Which Rust Census filters and lists cover osmium dev p7staging (local)?

Included in these Rust Census lists is osmium dev p7staging (local): Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on osmium dev p7staging (local)?

Read by the game's server browser, osmium dev p7staging (local) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs167508 (Build): Game build: 167508; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on osmium dev p7staging (local)?

A procedural map runs on osmium dev p7staging (local), generated by the game.

What settings and rules have been listed for osmium dev p7staging (local)?

No gather rate is given in the name of osmium dev p7staging (local). The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to osmium dev p7staging (local)?

Enter client.connect 208.88.69.27:28760 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2635,gmrust,cs167508,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players The server holds 4 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs167508Build Game build: 167508.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.