Statistical profileOnline
[GNG] Development Server | Staging & Plugin Testing
208.73.203.30:7781 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
29d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 2 slots.
- It ranks #15,290 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 29d ago.
2. Players
Figure 1: Players on [GNG] Development Server | Staging & Plugin Testing
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:35 UTC29d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [GNG] Development Server | Staging & Plugin Testing
What the server publishes and what was recorded
| Address | 208.73.203.30:7781 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 18:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to the Great North Gaming Development Server! This server runs unreleased Rust staging builds and active plugin experiments. Expect instability, frequent restarts, wipes, unfinished features, and unexpected behavior. You are welcome to play, explore, and enjoy the development process with us—just remember that nothing here should be considered permanent. Great North Gaming: https://www.greatnorthgaming.com Plugins by GNGGOD: https://codefling.com/fortis_atheos
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 63 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 20 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 60 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 256 / 310 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on [GNG] Development Server | Staging & Plugin Testing?
Too few wipes of [GNG] Development Server | Staging & Plugin Testing are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 29 days 4 hours have passed since this world was made.
How is wipe day run on [GNG] Development Server | Staging & Plugin Testing?
The average busiest point of its recent wipes drew 3 players. On the latest wipe, 11 hours passed before the crowd peaked.
Server record
Is [GNG] Development Server | Staging & Plugin Testing up, and how well has it held up?
This release records [GNG] Development Server | Staging & Plugin Testing as online. By its own reported uptime, it restarted about 10 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
Does [GNG] Development Server | Staging & Plugin Testing hold a steady frame rate and connection?
Average server fps over the last 48 hours was 205, with a low of 186. The world carried up to 47,230 entities, including buildings, deployables and all else. Up to 4,350 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is [GNG] Development Server | Staging & Plugin Testing based?
A region is not published by [GNG] Development Server | Staging & Plugin Testing. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 208.73.203.30:7781 is its address.
On which Rust version does [GNG] Development Server | Staging & Plugin Testing operate?
This release lists [GNG] Development Server | Staging & Plugin Testing on Rust network protocol 2634 and build 166406, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on [GNG] Development Server | Staging & Plugin Testing?
The present count is 0 players on [GNG] Development Server | Staging & Plugin Testing, out of 2 slots. Averaged across seven days, the count is 0 players.
What position does [GNG] Development Server | Staging & Plugin Testing hold in the server rankings?
For seven-day player hours, [GNG] Development Server | Staging & Plugin Testing is ranked #15,290, placing it in the top 69% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [GNG] Development Server | Staging & Plugin Testing?
Included in these Rust Census lists is [GNG] Development Server | Staging & Plugin Testing: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on [GNG] Development Server | Staging & Plugin Testing carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166406 (Build): The server runs game build 166406; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags [GNG] Development Server | Staging & Plugin Testing publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for [GNG] Development Server | Staging & Plugin Testing?
The procedural map on [GNG] Development Server | Staging & Plugin Testing is generated by the game, measures 3,000 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page.
On [GNG] Development Server | Staging & Plugin Testing, what rules and settings are in force?
No gather rate is given in the name of [GNG] Development Server | Staging & Plugin Testing. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to [GNG] Development Server | Staging & Plugin Testing?
Enter client.connect 208.73.203.30:7781 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://www.greatnorthgaming.com.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs166406,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166406 | Build The server runs game build 166406. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
