Statistical profileOnline
FormVII Testing
208.52.153.221:28015 checked 6m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#14,835
top 67%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,835 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on FormVII Testing
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:20 UTC25d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of FormVII Testing
What the server publishes and what was recorded
| Address | 208.52.153.221:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 19:20 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 77 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 112 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 40 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 12 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does FormVII Testing wipe, and how often?
Too few wipes of FormVII Testing are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 12 hours have passed since this world was made.
What should you expect on wipe day at FormVII Testing?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server record
Is FormVII Testing up, and how well has it held up?
This release records FormVII Testing as online. By its own reported uptime, it restarted about 5 days 13 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.
How well does FormVII Testing perform?
Average server fps over the last 48 hours was 30, with a low of 30. The world carried up to 5,518 entities, including buildings, deployables and all else. Memory use reached 1,230 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does FormVII Testing run from?
No region is given by FormVII Testing. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 208.52.153.221:28015 is its address.
Which Rust version is FormVII Testing running?
Rust network protocol 2635 and build 168909 on Linux is the version FormVII Testing runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does FormVII Testing carry?
At counting time FormVII Testing recorded 0 players across 40 slots. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is FormVII Testing placed?
The rank for FormVII Testing is #14,835 on seven-day player hours, in the top 67% of ranked servers.
Tags, lists
Where does FormVII Testing appear among the Rust Census lists and filters?
These Rust Census lists include FormVII Testing: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on FormVII Testing: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed are the tags FormVII Testing publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on FormVII Testing?
Size 1,000 and seed 1337: that is the procedural map on FormVII Testing, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
On FormVII Testing, what rules and settings are in force?
No gather rate is given in the name of FormVII Testing. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join FormVII Testing?
You can open the console in Rust with F1 and enter client.connect 208.52.153.221:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.