Statistical profileOffline
1928Tommygun's [DEV SERVER]
208.52.152.2:28024 checked 26d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,084
top 69%
Last wipe
26d ago
no schedule published
Next wipe
8d 18h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #16,084 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on 1928Tommygun's [DEV SERVER]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW26d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of 1928Tommygun's [DEV SERVER]
What the server publishes and what was recorded
| Address | 208.52.152.2:28024 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 100000 max |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:03 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Frag Mod is a team-based PvP mode with progression in weapons, armour and vehicles. Three teams of 8 fight for control of a destructable city. Earn XP and $ for playing the objective, getting kills, killstreaks, bounties, vehicle kills, and more! Unlock weapons, armour, vehicles, and explosives to crush your enemies in glorious combat! Progression wipes every 4 rounds, or roughly every hour. -AimTrain -Duels -Skin Wagering -Combat Arenas
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 699 on average | 503 / 550 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 212 on average | 40 / 400 |
| RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 80 on average | 57 / 400 |
| DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP | groups of 30+ · weekly · 58 on average | 35 / 200 |
| R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 35 on average | 15 / 400 |
| [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 12 / 50 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on 1928Tommygun's [DEV SERVER]?
A monthly force wipe is the sole occasion on which 1928Tommygun's [DEV SERVER] wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 26 days 6 hours ago.
What should you expect on wipe day at 1928Tommygun's [DEV SERVER]?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
How reliable is 1928Tommygun's [DEV SERVER], and is it online now?
Last seen 26 days 6 hours ago, 1928Tommygun's [DEV SERVER] is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 28 September 2026.
Which location does 1928Tommygun's [DEV SERVER] run from?
No region is published by 1928Tommygun's [DEV SERVER]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 208.52.152.2:28024 it is addressed.
What version of Rust has been recorded on 1928Tommygun's [DEV SERVER]?
Rust network protocol 2634 and build 166494 on Windows is the version 1928Tommygun's [DEV SERVER] runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on 1928Tommygun's [DEV SERVER]?
1928Tommygun's [DEV SERVER] is offline at present; its last recording was 26 days 6 hours ago.
What position does 1928Tommygun's [DEV SERVER] hold in the server rankings?
For seven-day player hours, 1928Tommygun's [DEV SERVER] is ranked #16,084, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry 1928Tommygun's [DEV SERVER]?
Included in these Rust Census lists is 1928Tommygun's [DEV SERVER]: Modded Rust servers, counted, Aim training servers, counted and Rust battlefield servers. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on 1928Tommygun's [DEV SERVER] carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts100000 (Group limit): No team may hold more than 100000; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^e (Minigames): Minigames are the format: arenas, Bedwars, parkour and more; ^d (Combat training): For aim and PvP practice, with loot provided; ^i (Battlefield): This is a battlefield server: high rates, kits and fast PvP; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags 1928Tommygun's [DEV SERVER] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for 1928Tommygun's [DEV SERVER]?
Size 6,000 and seed 1337: that is the procedural map on 1928Tommygun's [DEV SERVER], generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
What settings and rules have been listed for 1928Tommygun's [DEV SERVER]?
No gather rate is recorded for 1928Tommygun's [DEV SERVER] in its name. The group limit is 100000 players. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join 1928Tommygun's [DEV SERVER]?
Enter client.connect 208.52.152.2:28024 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/4cvsyzC8wq.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^e,^d,^i,gmrust,cs166494,ts100000,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts100000 | Group limit No team may hold more than 100000. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build The server runs game build 166494. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Gameplay
^e | Minigames Minigames are the format: arenas, Bedwars, parkour and more. |
|---|---|
^d | Combat training For aim and PvP practice, with loot provided. |
^i | Battlefield This is a battlefield server: high rates, kits and fast PvP. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
