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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 94,541 players on 11,866 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Souls.one_testing grounds

208.115.248.156:28080 checked 16d ago

moddedoxide
Release date
Next release
In five minutes (08:50 UTC)
Source
Live server queries
Server address
208.115.248.156:28080
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,394

top 71%

Last wipe

29d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,394 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 29d ago.

2. Players

Figure 1: Players on Souls.one_testing grounds

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

14.4 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 29 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 18:04 UTC29d ago 0 – running 0
Tue 15 Sep, 09:16 UTC44d ago 2 halved by day 2 14.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Souls.one_testing grounds

1622 · seed 745503023

Map of Souls.one_testing grounds

Table 2: The world

As the server publishes it

MapProcedural Map
Size1622
Seed745503023
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Souls.one_testing grounds

What the server publishes and what was recorded

Address208.115.248.156:28080
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 18:04 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average351 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average249 / 700

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Souls.one_testing grounds?

With too few wipes of Souls.one_testing grounds on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 29 days 21 hours ago.

What should you expect on wipe day at Souls.one_testing grounds?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 2.

Server details

Is Souls.one_testing grounds up, and how well has it held up?

The latest count records Souls.one_testing grounds as offline, last seen 16 days 7 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for Souls.one_testing grounds?

No region is published by Souls.one_testing grounds. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 208.115.248.156:28080 it is addressed.

On which Rust version does Souls.one_testing grounds operate?

This release lists Souls.one_testing grounds on Rust network protocol 2633 and build 163493, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Souls.one_testing grounds?

Souls.one_testing grounds is offline at present; its last recording was 16 days 7 hours ago.

How does Souls.one_testing grounds compare with other servers in the rankings?

The rank for Souls.one_testing grounds is #15,394 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

Where does Souls.one_testing grounds appear among the Rust Census lists and filters?

The Rust Census lists that Souls.one_testing grounds fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Souls.one_testing grounds?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs163493 (Build): The server runs game build 163493; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Souls.one_testing grounds publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Souls.one_testing grounds?

Size 1,622 and seed 745503023: that is the procedural map on Souls.one_testing grounds, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Souls.one_testing grounds, what rules and settings are in force?

No gather rate is recorded for Souls.one_testing grounds in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is disabled.

Connecting

What is the way to join Souls.one_testing grounds?

Enter client.connect 208.115.248.156:28080 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs163493Build The server runs game build 163493.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.