Statistical profileOnline
⚔️ EPIC RUST LORDS ⚔️
208.115.206.171:28080 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#10,426
top 47%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,426 of all ranked servers, the top 47%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on ⚔️ EPIC RUST LORDS ⚔️
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:51 UTC16d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ⚔️ EPIC RUST LORDS ⚔️
4500 · seed 446259682
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 446259682 |
8. Server characteristics
Table 3: Characteristics of ⚔️ EPIC RUST LORDS ⚔️
What the server publishes and what was recorded
| Address | 208.115.206.171:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 21:51 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 114 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 72 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 215 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348 / 350 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for ⚔️ EPIC RUST LORDS ⚔️: what is it?
With too few wipes of ⚔️ EPIC RUST LORDS ⚔️ on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 16 days 21 hours ago.
What should you expect on wipe day at ⚔️ EPIC RUST LORDS ⚔️?
The average busiest point of its recent wipes drew 3 players. On the latest wipe, 23 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of ⚔️ EPIC RUST LORDS ⚔️?
⚔️ EPIC RUST LORDS ⚔️ is online at the time of this release. By its own reported uptime, it restarted about 35 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 10 October 2026.
How well does ⚔️ EPIC RUST LORDS ⚔️ perform?
Over the last 48 hours, server fps averaged 103; the lowest reading was 78. The world carried up to 113,501 entities, including buildings, deployables and all else. The peak memory use recorded was 4,471 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for ⚔️ EPIC RUST LORDS ⚔️?
No region is given by ⚔️ EPIC RUST LORDS ⚔️. Rust Census does not look up where the machine stands; it shows where a server says it is. 208.115.206.171:28080 is its address.
What version of Rust has been recorded on ⚔️ EPIC RUST LORDS ⚔️?
This release lists ⚔️ EPIC RUST LORDS ⚔️ on Rust network protocol 2635 and build 167584, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does ⚔️ EPIC RUST LORDS ⚔️ carry?
⚔️ EPIC RUST LORDS ⚔️ stands at 0 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 0 players.
In the rankings of Rust servers, where is ⚔️ EPIC RUST LORDS ⚔️ placed?
For seven-day player hours, ⚔️ EPIC RUST LORDS ⚔️ is ranked #10,426, placing it in the top 47% of all ranked servers.
Tag details
Which Rust Census filters and lists cover ⚔️ EPIC RUST LORDS ⚔️?
Included in these Rust Census lists is ⚔️ EPIC RUST LORDS ⚔️: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on ⚔️ EPIC RUST LORDS ⚔️ carry?
Read by the game's server browser, ⚔️ EPIC RUST LORDS ⚔️ publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167584 (Build): Build 167584 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on ⚔️ EPIC RUST LORDS ⚔️?
The procedural map on ⚔️ EPIC RUST LORDS ⚔️ is generated by the game, measures 4,500 and carries seed 446259682. The same size and seed produce the same map; RustMaps shows it from this page.
How is ⚔️ EPIC RUST LORDS ⚔️ configured, and what rules does it keep?
No gather rate is given in the name of ⚔️ EPIC RUST LORDS ⚔️. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join ⚔️ EPIC RUST LORDS ⚔️?
You can open the console in Rust with F1 and enter client.connect 208.115.206.171:28080; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs167584,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs167584 | Build Build 167584 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.