Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,205 players on 11,684 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

CDT Rust Server

208.115.196.4:28080 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (02:25 UTC)
Source
Live server queries
Server address
208.115.196.4:28080
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

3

peak 12

Rank

#1,934

top 9%

Last wipe

7d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 3 players, with a peak of 12.
  • It ranks #1,934 of all ranked servers, the top 9%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on CDT Rust Server

Players now and over time, UTC

AveragePeak
0123403:0010:0017:0001:0017:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040003:0010:0017:0001:0017:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

12

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:41 UTC7d ago 12 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of CDT Rust Server

2000 · seed 2121284005

Map of CDT Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2000
Seed2121284005
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of CDT Rust Server

What the server publishes and what was recorded

Address208.115.196.4:28080
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 15:41 UTC
Hostname–
First seen21 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average28 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does CDT Rust Server wipe, and how often?

Too few wipes of CDT Rust Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 7 days 10 hours have passed since this world was made.

On CDT Rust Server, what happens on wipe day?

Recent wipes drew an average peak of 12 players. 30 hours after the latest wipe, the crowd peaked.

About the server

Is CDT Rust Server up, and how well has it held up?

CDT Rust Server is online at the time of this release. The uptime it reports puts the last restart at about 9 hours ago. A total of 158 of 168 hours were up over 7 full days, which is 94% of the time. The first sighting of it by Rust Census was on 21 October 2026.

How well does CDT Rust Server perform?

Average server fps over the last 48 hours was 227, with a low of 164. The world carried up to 24,157 entities, including buildings, deployables and all else. The peak memory use recorded was 1,561 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does CDT Rust Server run from?

No region is given by CDT Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 208.115.196.4:28080 it is addressed.

What version of Rust has been recorded on CDT Rust Server?

Rust network protocol 2635 and build 168909 on Windows is the version CDT Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for CDT Rust Server?

CDT Rust Server stands at 0 players from 50 slots in this release. This release records a seven-day average of 3 players and a peak of 12. Over the past 48 hours the highest average fell at 16:00 UTC: 4 players.

In the rankings of Rust servers, where is CDT Rust Server placed?

For seven-day player hours, CDT Rust Server is ranked #1,934, placing it in the top 9% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover CDT Rust Server?

The Rust Census lists that CDT Rust Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on CDT Rust Server carry?

These are the tags CDT Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on CDT Rust Server?

Size 2,000 and seed 2121284005: that is the procedural map on CDT Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for CDT Rust Server?

No gather rate is recorded for CDT Rust Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to CDT Rust Server?

Enter client.connect 208.115.196.4:28080 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.