Statistical profileOnline
Paraguay - Evento
207.244.235.128:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,680
top 66%
Last wipe
19h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,680 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 19h ago.
2. Players
Figure 1: Players on Paraguay - Evento
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:38 UTC19h ago | – | – | running | 0 |
| Fri 16 Oct, 15:07 UTC13d ago | 5 | halved by day 1 | 12.2 days | 0 |
| Thu 15 Oct, 13:28 UTC14d ago | 5 | – | 1.1 days | 1 |
| Wed 14 Oct, 15:09 UTC15d ago | 2 | – | 0.9 days | 0 |
| Tue 13 Oct, 19:01 UTC15d ago | 2 | – | 0.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Paraguay - Evento
What the server publishes and what was recorded
| Address | 207.244.235.128:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 19:38 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 183 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 85 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 343 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 246 / 700 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Paraguay - Evento wipe, and how often?
No next wipe can be predicted for Paraguay - Evento, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 19 hours ago.
How is wipe day run on Paraguay - Evento?
Recent wipes drew an average peak of 4 players. The peak of the latest wipe's crowd came 9 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
About the server
What does the record show for the uptime and current status of Paraguay - Evento?
At the latest check, Paraguay - Evento was online. The uptime it reports puts the last restart at about 18 hours ago. Of the 168 hours in the last 7 full days, it was up 5 of them, or 3%. It was first seen by Rust Census on 12 October 2026.
What does the performance record of Paraguay - Evento show?
Average server fps over the last 48 hours was 19, with a low of 9. Buildings, deployables and everything else in the world took the entity count to 69,256. The peak memory use recorded was 3,626 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is Paraguay - Evento based?
A region is not published by Paraguay - Evento. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 207.244.235.128:28015 it is addressed.
Which Rust version is Paraguay - Evento running?
The version in use on Paraguay - Evento is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Paraguay - Evento?
The present count is 0 players on Paraguay - Evento, out of 100 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 0 players was recorded at 20:00 UTC, the busiest hour of the last 48.
What position does Paraguay - Evento hold in the server rankings?
The rank for Paraguay - Evento is #14,680 on seven-day player hours, in the top 66% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Paraguay - Evento?
These Rust Census lists include Paraguay - Evento: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on Paraguay - Evento: what do they indicate?
Read by the game's server browser, Paraguay - Evento publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Paraguay - Evento?
The procedural map on Paraguay - Evento is generated by the game, measures 4,500 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.
What settings and rules have been listed for Paraguay - Evento?
The name of Paraguay - Evento carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Paraguay - Evento?
You can open the console in Rust with F1 and enter client.connect 207.244.235.128:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.