Statistical profileOnline
Rizzles Media Server (private)
207.206.228.13:28015 checked 10m ago
Connect to this server
1. Main points
Players now
1/ 4
25% full
7-day average
1
peak 1
Rank
#6,612
top 30%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 1 players on it, 25% of its 4 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #6,612 of all ranked servers, the top 30%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on Rizzles Media Server (private)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rizzles Media Server (private)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rizzles Media Server (private)
What the server publishes and what was recorded
| Address | 207.206.228.13:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 00:17 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 40 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 84 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 87 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 301 / 310 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Rizzles Media Server (private) wipe, and how often?
With too few wipes of Rizzles Media Server (private) on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 8 days 22 hours ago.
About the server
Is Rizzles Media Server (private) up, and how well has it held up?
At the latest check, Rizzles Media Server (private) was online. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 21 October 2026.
Which location does Rizzles Media Server (private) run from?
No region is given by Rizzles Media Server (private). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 207.206.228.13:28015 is its address.
Which Rust version is Rizzles Media Server (private) running?
This release lists Rizzles Media Server (private) on Rust network protocol 2635 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Rizzles Media Server (private)?
The present count is 1 players on Rizzles Media Server (private), out of 4 slots. Averaged over seven days: 1 players, with a peak of 1. The busiest hour in the last 48 hours was 04:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is Rizzles Media Server (private) placed?
The rank for Rizzles Media Server (private) is #6,612 on seven-day player hours, in the top 30% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Rizzles Media Server (private)?
The Rust Census lists that Rizzles Media Server (private) fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Rizzles Media Server (private): what do they indicate?
These are the tags Rizzles Media Server (private) publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Rizzles Media Server (private)?
A procedural map runs on Rizzles Media Server (private), generated by the game.
How is Rizzles Media Server (private) configured, and what rules does it keep?
The name of Rizzles Media Server (private) carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is disabled.
Join details
What steps are needed to join Rizzles Media Server (private)?
You can open the console in Rust with F1 and enter client.connect 207.206.228.13:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players The server holds 4 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.