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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,127 players on 11,603 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

REDS SERVER

206.83.99.41:28016 checked 16d ago

moddedoxide
Release date
Next release
In five minutes (07:30 UTC)
Source
Live server queries
Server address
206.83.99.41:28016
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,860

top 72%

Last wipe

17d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,860 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on REDS SERVER

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of REDS SERVER

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of REDS SERVER

What the server publishes and what was recorded

Address206.83.99.41:28016
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 19:53 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 158 on average54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average28 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average12 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on REDS SERVER?

Too few wipes of REDS SERVER are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 17 days 9 hours ago.

Server details

What does the record show for the uptime and current status of REDS SERVER?

REDS SERVER is offline at the time of this release; it was last seen 16 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 11 October 2026.

What location has been recorded for REDS SERVER?

No region is given by REDS SERVER. Rust Census does not look up where the machine stands; it shows where a server says it is. At 206.83.99.41:28016 it is addressed.

What version of Rust has been recorded on REDS SERVER?

This release lists REDS SERVER on Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for REDS SERVER?

REDS SERVER is offline at present; its last recording was 16 days 21 hours ago.

What position does REDS SERVER hold in the server rankings?

The rank for REDS SERVER is #15,860 on seven-day player hours, in the top 72% of ranked servers.

Lists and tags

Where does REDS SERVER appear among the Rust Census lists and filters?

The Rust Census lists that REDS SERVER fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on REDS SERVER: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags REDS SERVER publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for REDS SERVER?

The game generates the procedural map on REDS SERVER.

What settings and rules have been listed for REDS SERVER?

No gather rate is recorded for REDS SERVER in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is disabled.

Connecting

How can you connect to REDS SERVER?

You can open the console in Rust with F1 and enter client.connect 206.83.99.41:28016; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players The server holds 100 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Build 166652 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.