Statistical profileOffline
pllm-test-1
205.196.144.26:28115 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on pllm-test-1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of pllm-test-1
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of pllm-test-1
What the server publishes and what was recorded
| Address | 205.196.144.26:28115 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 15:48 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 166 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 258 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349 / 350 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for pllm-test-1: what is it?
With too few wipes of pllm-test-1 on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 6 days have passed since this world was made.
About the server
What does the record show for the uptime and current status of pllm-test-1?
Last seen 5 days 22 hours ago, pllm-test-1 is offline in this release. A total of 0 of 120 hours were up over 5 full days, which is 0% of the time. It was first seen by Rust Census on 23 October 2026.
In which location is pllm-test-1 based?
No region is published by pllm-test-1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 205.196.144.26:28115 it is addressed.
Which Rust version is pllm-test-1 running?
The version in use on pllm-test-1 is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on pllm-test-1?
The last count for pllm-test-1 was 5 days 22 hours ago; it is offline at present. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is pllm-test-1 placed?
For seven-day player hours, pllm-test-1 is ranked #15,341, placing it in the top 69% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover pllm-test-1?
These Rust Census lists include pllm-test-1: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
The tags on pllm-test-1: what do they indicate?
Read by the game's server browser, pllm-test-1 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for pllm-test-1?
A procedural map runs on pllm-test-1, generated by the game.
On pllm-test-1, what rules and settings are in force?
No gather rate is recorded for pllm-test-1 in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join pllm-test-1?
Enter client.connect 205.196.144.26:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players Slots: 4. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.