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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 83,714 players on 11,847 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

echostore local test

204.93.237.12:28315 checked 5d ago

moddedoxide
Release date
Next release
In five minutes (23:00 UTC)
Source
Live server queries
Server address
204.93.237.12:28315
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,388

top 70%

Last wipe

5d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,388 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on echostore local test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.6 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 22:53 UTC5d ago 0 – running 0
Wed 21 Oct, 08:35 UTC6d ago 0 – 0.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of echostore local test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of echostore local test

What the server publishes and what was recorded

Address204.93.237.12:28315
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 22:53 UTC
Hostname–
First seen21 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average179 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average147 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average145 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average50 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on echostore local test?

With too few wipes of echostore local test on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 5 days 21 hours have passed since this world was made.

What should you expect on wipe day at echostore local test?

Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

What does the record show for the uptime and current status of echostore local test?

Last seen 5 days 21 hours ago, echostore local test is offline in this release. Of the 120 hours in the last 5 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 21 October 2026.

What location has been recorded for echostore local test?

No region is published by echostore local test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 204.93.237.12:28315 it is addressed.

What version of Rust has been recorded on echostore local test?

The version in use on echostore local test is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for echostore local test?

The last count for echostore local test was 5 days 21 hours ago; it is offline at present. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is echostore local test placed?

The rank for echostore local test is #15,388 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry echostore local test?

Included in these Rust Census lists is echostore local test: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on echostore local test carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags echostore local test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for echostore local test?

The game generates the procedural map on echostore local test.

On echostore local test, what rules and settings are in force?

The name of echostore local test carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is disabled.

Join details

What steps are needed to join echostore local test?

You can open the console in Rust with F1 and enter client.connect 204.93.237.12:28315; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players 5 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Game build: 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.