Statistical profileOnline
OW Mad Science: Events server
204.191.220.196:28115 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
28d ago
no schedule published
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,269 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on OW Mad Science: Events server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 16h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 16h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:13 UTC FW28d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of OW Mad Science: Events server
3400 · seed 1648840555
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3400 |
| Seed | 1648840555 |
8. Server characteristics
Table 4: Characteristics of OW Mad Science: Events server
What the server publishes and what was recorded
| Address | 204.191.220.196:28115 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Our mad science server where we hold events and try out fun game mechanics. See https://obsidianworlds.com/rust for event rules. About this server: - Map and BP wipe on event completion - Discord for support https://obsidianworlds.com/rust/discord
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 16 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 35 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 5 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 23 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 120 / 200 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does OW Mad Science: Events server wipe, and how often?
Once a month, and only with the force wipe, does OW Mad Science: Events server wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 28 days 7 hours.
How is wipe day run on OW Mad Science: Events server?
Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
What does the record show for the uptime and current status of OW Mad Science: Events server?
At the latest check, OW Mad Science: Events server was online. By its own reported uptime, it restarted about 9 days 9 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of OW Mad Science: Events server show?
Average server fps over the last 48 hours was 133, with a low of 71. The world carried up to 67,374 entities, including buildings, deployables and all else. The peak memory use recorded was 3,237 MB. Players feel low fps and a rising entity count as lag.
In which location is OW Mad Science: Events server based?
No region is published by OW Mad Science: Events server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 204.191.220.196:28115 it is addressed.
Which Rust version is OW Mad Science: Events server running?
Rust network protocol 2634 and build 167781 on Linux is the version OW Mad Science: Events server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on OW Mad Science: Events server?
At counting time OW Mad Science: Events server recorded 0 players across 100 slots. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is OW Mad Science: Events server placed?
The rank for OW Mad Science: Events server is #15,269 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Which Rust Census filters and lists cover OW Mad Science: Events server?
Included in these Rust Census lists is OW Mad Science: Events server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on OW Mad Science: Events server?
These are the tags OW Mad Science: Events server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on OW Mad Science: Events server?
Size 3,400 and seed 1648840555: that is the procedural map on OW Mad Science: Events server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for OW Mad Science: Events server?
The name of OW Mad Science: Events server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join OW Mad Science: Events server?
You can open the console in Rust with F1 and enter client.connect 204.191.220.196:28115; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://www.obsidianworlds.com/rust/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.