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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 46,970 players on 11,673 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

OW Mad Science: Events server

204.191.220.196:28115 checked 9m ago

vanillamoddedoxide
Release date
Next release
In five minutes (02:50 UTC)
Source
Live server queries
Server address
204.191.220.196:28115
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,269

top 69%

Last wipe

28d ago

no schedule published

Next wipe

6d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,269 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on OW Mad Science: Events server

Players now and over time, UTC

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020003:0012:0022:0007:0016:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 16hThu 5 Nov, 19:00 UTCForce wipe FW
34d 16hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:13 UTC FW28d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of OW Mad Science: Events server

3400 · seed 1648840555

Map of OW Mad Science: Events server

Table 3: The world

As the server publishes it

MapProcedural Map
Size3400
Seed1648840555
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of OW Mad Science: Events server

What the server publishes and what was recorded

Address204.191.220.196:28115
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:13 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Our mad science server where we hold events and try out fun game mechanics. See https://obsidianworlds.com/rust for event rules. About this server: - Map and BP wipe on event completion - Discord for support https://obsidianworlds.com/rust/discord

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average16 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average35 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average5 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average23 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average120 / 200

11. Quick answers

From the figures on this page.

Wipe schedule

When does OW Mad Science: Events server wipe, and how often?

Once a month, and only with the force wipe, does OW Mad Science: Events server wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 28 days 7 hours.

How is wipe day run on OW Mad Science: Events server?

Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

What does the record show for the uptime and current status of OW Mad Science: Events server?

At the latest check, OW Mad Science: Events server was online. By its own reported uptime, it restarted about 9 days 9 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of OW Mad Science: Events server show?

Average server fps over the last 48 hours was 133, with a low of 71. The world carried up to 67,374 entities, including buildings, deployables and all else. The peak memory use recorded was 3,237 MB. Players feel low fps and a rising entity count as lag.

In which location is OW Mad Science: Events server based?

No region is published by OW Mad Science: Events server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 204.191.220.196:28115 it is addressed.

Which Rust version is OW Mad Science: Events server running?

Rust network protocol 2634 and build 167781 on Linux is the version OW Mad Science: Events server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on OW Mad Science: Events server?

At counting time OW Mad Science: Events server recorded 0 players across 100 slots. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is OW Mad Science: Events server placed?

The rank for OW Mad Science: Events server is #15,269 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Which Rust Census filters and lists cover OW Mad Science: Events server?

Included in these Rust Census lists is OW Mad Science: Events server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on OW Mad Science: Events server?

These are the tags OW Mad Science: Events server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on OW Mad Science: Events server?

Size 3,400 and seed 1648840555: that is the procedural map on OW Mad Science: Events server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for OW Mad Science: Events server?

The name of OW Mad Science: Events server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join OW Mad Science: Events server?

You can open the console in Rust with F1 and enter client.connect 204.191.220.196:28115; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://www.obsidianworlds.com/rust/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players The server holds 100 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.