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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 46,030 players on 11,649 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Solomon Springs

204.111.238.3:28015 checked 14m ago

moddedoxide
Release date
Next release
In five minutes (08:40 UTC)
Source
Live server queries
Server address
204.111.238.3:28015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

6d ago

no schedule published

Next wipe

9h

Thu 29 Oct, 18:03 UTC

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 18:03 UTC, every Thursday at 18:03 UTC.

2. Players

Figure 1: Players on Solomon Springs

Players now and over time, UTC

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 29 October, 18:03 UTC, in 9h. Every Thursday at 18:03 UTC · medium confidence

Usual gap

7 days

between real wipes

On rhythm

75%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
9hThu 29 Oct, 18:03 UTCOwn schedule
7d 10hThu 5 Nov, 19:00 UTCForce wipe FW
14d 9hThu 12 Nov, 18:03 UTCOwn schedule
21d 9hThu 19 Nov, 18:03 UTCOwn schedule
28d 9hThu 26 Nov, 18:03 UTCOwn schedule
35d 10hThu 3 Dec, 19:00 UTCForce wipe FW
42d 9hThu 10 Dec, 18:03 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:03 UTC6d ago 0 – running 0
Thu 15 Oct, 18:03 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 18:03 UTC20d ago 0 – 7 days 0
Thu 1 Oct, 18:03 UTC FW27d ago 0 – 7 days 0
Fri 25 Sep, 02:43 UTC34d ago 1 – 6.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Solomon Springs

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of Solomon Springs

What the server publishes and what was recorded

Address204.111.238.3:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 18:03 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average157 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average47 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Solomon Springs: what is it?

Solomon Springs is wiped on a schedule of every Thursday at 18:03 UTC. On Thursday 29 October at 18:03 UTC the next wipe is expected. This world was generated 6 days 14 hours ago.

How is wipe day run on Solomon Springs?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of Solomon Springs?

This release records Solomon Springs as online. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 25 September 2026.

Which location does Solomon Springs run from?

A region is not published by Solomon Springs. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 204.111.238.3:28015 is its address.

What version of Rust has been recorded on Solomon Springs?

The version in use on Solomon Springs is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Solomon Springs carry?

At counting time Solomon Springs recorded 0 players across 100 slots. Averaged across seven days, the count is 0 players.

How does Solomon Springs compare with other servers in the rankings?

For seven-day player hours, Solomon Springs is ranked #15,338, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Solomon Springs?

The Rust Census lists that Solomon Springs fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Solomon Springs?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Solomon Springs publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Solomon Springs?

The game generates the procedural map on Solomon Springs.

On Solomon Springs, what rules and settings are in force?

The name of Solomon Springs carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Solomon Springs?

Enter client.connect 204.111.238.3:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.