Statistical profileOffline
dev
203.94.34.210:28015 checked 23d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,988
top 71%
Last wipe
34d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,988 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 34d ago.
2. Players
Figure 1: Players on dev
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 10:25 UTC27d ago | 2 | – | running | 0 |
| Tue 29 Sep, 07:13 UTC29d ago | 1 | held half | 2.1 days | 0 |
| Mon 28 Sep, 03:01 UTC31d ago | 1 | – | 1.2 days | 0 |
| Fri 25 Sep, 18:20 UTC33d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Thu 24 Sep, 16:08 UTC34d ago | 1 | – | 1.1 days | 1 |
| Tue 22 Sep, 19:01 UTC36d ago | 1 | – | 1.9 days | 0 |
| Mon 21 Sep, 17:02 UTC37d ago | 1 | – | 1.1 days | 1 |
| Sun 20 Sep, 20:21 UTC38d ago | 1 | – | 0.9 days | 0 |
| Wed 16 Sep, 14:50 UTC42d ago | 1 | halved by day 2 | 4.2 days | 0 |
| Tue 15 Sep, 12:25 UTC43d ago | 1 | – | 1.1 days | 0 |
| Mon 14 Sep, 12:29 UTC44d ago | 1 | – | 1 days | 0 |
| Sun 13 Sep, 14:40 UTC45d ago | 1 | – | 0.9 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of dev
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of dev
What the server publishes and what was recorded
| Address | 203.94.34.210:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 100 max |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 18:24 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 152 on average | 38 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 62 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 14 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for dev: what is it?
dev wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 34 days 10 hours ago.
How is wipe day run on dev?
An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.
Server details
Is dev up, and how well has it held up?
Last seen 23 days 21 hours ago, dev is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for dev?
No region is given by dev. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 203.94.34.210:28015 is its address.
What version of Rust has been recorded on dev?
This release lists dev on Rust network protocol 2634 and build 166465, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does dev carry?
dev is offline at present; its last recording was 23 days 21 hours ago.
How does dev compare with other servers in the rankings?
For seven-day player hours, dev is ranked #15,988, placing it in the top 71% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover dev?
Included in these Rust Census lists is dev: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on dev carry?
These are the tags dev publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts100 (Group limit): The limit is 100 players per team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166465 (Build): Game build: 166465; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What settings and rules have been listed for dev?
No gather rate is recorded for dev in its name. 100 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join dev?
You can open the console in Rust with F1 and enter client.connect 203.94.34.210:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmrust,cs166465,ts100,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts100 | Group limit The limit is 100 players per team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166465 | Build Game build: 166465. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.