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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 77,467 players on 11,780 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Mirny isolated r15 NPC validation

203.23.179.171:28515 checked 6d ago

moddedoxide
Release date
Next release
In five minutes (14:11 UTC)
Source
Live server queries
Server address
203.23.179.171:28515
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,276

top 69%

Last wipe

6d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on Mirny isolated r15 NPC validation

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:22 UTC6d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Mirny isolated r15 NPC validation

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Mirny isolated r15 NPC validation

What the server publishes and what was recorded

Address203.23.179.171:28515
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 13:22 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average37 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average75 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average30 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average83 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average302 / 310

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Mirny isolated r15 NPC validation?

With too few wipes of Mirny isolated r15 NPC validation on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 6 days 9 hours have passed since this world was made.

What should you expect on wipe day at Mirny isolated r15 NPC validation?

The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

What does the record show for the uptime and current status of Mirny isolated r15 NPC validation?

Last seen 6 days 8 hours ago, Mirny isolated r15 NPC validation is offline in this release. 0 of 120 hours on across the last 5 full days gives an uptime of 0%. First recorded by Rust Census on 23 October 2026.

What location has been recorded for Mirny isolated r15 NPC validation?

A region is not published by Mirny isolated r15 NPC validation. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 203.23.179.171:28515 is its address.

What version of Rust has been recorded on Mirny isolated r15 NPC validation?

This release lists Mirny isolated r15 NPC validation on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Mirny isolated r15 NPC validation?

The last count for Mirny isolated r15 NPC validation was 6 days 8 hours ago; it is offline at present. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is Mirny isolated r15 NPC validation placed?

The rank for Mirny isolated r15 NPC validation is #15,276 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Which Rust Census filters and lists cover Mirny isolated r15 NPC validation?

These Rust Census lists include Mirny isolated r15 NPC validation: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on Mirny isolated r15 NPC validation: what do they indicate?

These are the tags Mirny isolated r15 NPC validation publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Mirny isolated r15 NPC validation?

The game generates the procedural map on Mirny isolated r15 NPC validation.

What settings and rules have been listed for Mirny isolated r15 NPC validation?

No gather rate is recorded for Mirny isolated r15 NPC validation in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Mirny isolated r15 NPC validation?

Enter client.connect 203.23.179.171:28515 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.