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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,587 players on 11,740 servers
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Statistical profileOffline

IKS[211 Devblog]

203.23.179.160:27015 checked 16d ago

modded
Release date
Next release
In five minutes (18:55 UTC)
Source
Live server queries
Server address
203.23.179.160:27015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,811

top 64%

Last wipe

17d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,811 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on IKS[211 Devblog]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of IKS[211 Devblog]

Custom map, no picture published

Table 2: The world

As the server publishes it

MapIKS_CustomMap_v5
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of IKS[211 Devblog]

What the server publishes and what was recorded

Address203.23.179.160:27015
Region–
Max players10
Group limitnot published
Wipe schedule–
Last wipe12 Oct 2026, 21:51 UTC
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average16 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average50 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average238 / 260

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for IKS[211 Devblog]: what is it?

With too few wipes of IKS[211 Devblog] on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 17 days 1 hours ago.

Server details

What does the record show for the uptime and current status of IKS[211 Devblog]?

The latest count records IKS[211 Devblog] as offline, last seen 16 days 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 October 2026.

In which location is IKS[211 Devblog] based?

No region is published by IKS[211 Devblog]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 203.23.179.160:27015 is its address.

On which Rust version does IKS[211 Devblog] operate?

The version in use on IKS[211 Devblog] is Rust network protocol 2164 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does IKS[211 Devblog] carry?

At this release IKS[211 Devblog] is offline, having last been seen 16 days 5 hours ago.

In the rankings of Rust servers, where is IKS[211 Devblog] placed?

The rank for IKS[211 Devblog] is #13,811 on seven-day player hours, in the top 64% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover IKS[211 Devblog]?

Included in these Rust Census lists is IKS[211 Devblog]: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded.

Which meanings do the tags on IKS[211 Devblog] carry?

mp10 (Max players): The server holds 10 slots; v2164 (Protocol): Protocol 2164 is required; a different version cannot join; oxide (Oxide): Plugins are handled by Oxide (uMod) on this server; modded (Modded): Plugins or settings alter the game on this modded server; hb68d7370 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags; stok (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags IKS[211 Devblog] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What settings and rules have been listed for IKS[211 Devblog]?

No gather rate is given in the name of IKS[211 Devblog]. A group limit is not published for this server. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The server does not run VAC, Valve's anti-cheat.

Connecting

What steps are needed to join IKS[211 Devblog]?

Enter client.connect 203.23.179.160:27015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10Max players The server holds 10 slots.
v2164Protocol Protocol 2164 is required; a different version cannot join.

Mods and access

oxideOxide Plugins are handled by Oxide (uMod) on this server.
moddedModded Plugins or settings alter the game on this modded server.

Other

hb68d7370Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.
stokCustom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.