Statistical profileOnline
Shadow building
203.16.163.60:21197 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 16
0% full
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
10h ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 16 slots.
- It ranks #15,269 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 10h ago.
2. Players
Figure 1: Players on Shadow building
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
33.3 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:38 UTC10h ago | – | – | running | 0 |
| Sat 26 Sep, 08:13 UTC33d ago | 0 | – | 33.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Shadow building
What the server publishes and what was recorded
| Address | 203.16.163.60:21197 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 15:38 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 4 / 101 |
| Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 2 / 25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 119 on average | 51 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 93 on average | 163 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 42 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 0 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Shadow building: what is it?
With too few wipes of Shadow building on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 10 hours have passed since this world was made.
On Shadow building, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of Shadow building?
Shadow building is online at the time of this release. The uptime it reports puts the last restart at about 8 hours ago. A total of 9 of 168 hours were up over 7 full days, which is 5% of the time. It was first seen by Rust Census on 13 September 2026.
Does Shadow building hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 117; the lowest reading was 115. The world carried up to 129,000 entities, including buildings, deployables and all else. The peak memory use recorded was 4,047 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for Shadow building?
A region is not published by Shadow building. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 203.16.163.60:21197 is its address.
On which Rust version does Shadow building operate?
Rust network protocol 2636 and build 169652 on Linux is the version Shadow building runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Shadow building?
Shadow building stands at 0 players from 16 slots in this release. This release gives a seven-day average of 0 players.
What position does Shadow building hold in the server rankings?
For seven-day player hours, Shadow building is ranked #15,269, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Shadow building?
Included in these Rust Census lists is Shadow building: Rust build servers: listed and Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by each tag shown on Shadow building?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2636 (Protocol): Protocol 2636 is required; a different version cannot join; cs169652 (Build): Build 169652 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags Shadow building publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Shadow building?
Shadow building runs a procedural map of size 4,500 with seed 1045337651, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
What settings and rules have been listed for Shadow building?
The name of Shadow building carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Shadow building?
You can open the console in Rust with F1 and enter client.connect 203.16.163.60:21197; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://discord.com/invite/Fmfhexn4PW.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp16,ptrak,$r?,v2636,gmrust,cs169652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp16 | Max players 16 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2636 | Protocol Protocol 2636 is required; a different version cannot join. |
cs169652 | Build Build 169652 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.