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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,472 players on 11,703 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Shadow building

203.16.163.60:21197 checked 12m ago

Release date
Next release
In five minutes (02:10 UTC)
Source
Live server queries
Server address
203.16.163.60:21197
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 16

0% full

7-day average

0

peak –

Rank

#15,269

top 69%

Last wipe

10h ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 16 slots.
  • It ranks #15,269 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 10h ago.

2. Players

Figure 1: Players on Shadow building

Players now and over time, UTC

AveragePeakWipe
0123415:0017:0019:0020:0022:0000:00Wiped Thu 29 Oct, 15:38 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
05010015020015:0017:0019:0020:0022:0000:00Wiped Thu 29 Oct, 15:38 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

33.3 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:38 UTC10h ago – – running 0
Sat 26 Sep, 08:13 UTC33d ago 0 – 33.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Shadow building

4500 · seed 1045337651

Map of Shadow building

Table 2: The world

As the server publishes it

MapCustom Map
Size4500
Seed1045337651

8. Server characteristics

Table 3: Characteristics of Shadow building

What the server publishes and what was recorded

Address203.16.163.60:21197
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 15:38 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average4 / 101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average2 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 119 on average51 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 93 on average163 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average42 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Shadow building: what is it?

With too few wipes of Shadow building on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 10 hours have passed since this world was made.

On Shadow building, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of Shadow building?

Shadow building is online at the time of this release. The uptime it reports puts the last restart at about 8 hours ago. A total of 9 of 168 hours were up over 7 full days, which is 5% of the time. It was first seen by Rust Census on 13 September 2026.

Does Shadow building hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 117; the lowest reading was 115. The world carried up to 129,000 entities, including buildings, deployables and all else. The peak memory use recorded was 4,047 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for Shadow building?

A region is not published by Shadow building. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 203.16.163.60:21197 is its address.

On which Rust version does Shadow building operate?

Rust network protocol 2636 and build 169652 on Linux is the version Shadow building runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Shadow building?

Shadow building stands at 0 players from 16 slots in this release. This release gives a seven-day average of 0 players.

What position does Shadow building hold in the server rankings?

For seven-day player hours, Shadow building is ranked #15,269, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Shadow building?

Included in these Rust Census lists is Shadow building: Rust build servers: listed and Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by each tag shown on Shadow building?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2636 (Protocol): Protocol 2636 is required; a different version cannot join; cs169652 (Build): Build 169652 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags Shadow building publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Shadow building?

Shadow building runs a procedural map of size 4,500 with seed 1045337651, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.

What settings and rules have been listed for Shadow building?

The name of Shadow building carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join Shadow building?

You can open the console in Rust with F1 and enter client.connect 203.16.163.60:21197; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://discord.com/invite/Fmfhexn4PW.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp16,ptrak,$r?,v2636,gmrust,cs169652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp16Max players 16 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2636Protocol Protocol 2636 is required; a different version cannot join.
cs169652Build Build 169652 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.