Statistical profileOnline
DK stromsholt | PvE | Vanilla
203.16.163.48:22698 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#9,400
top 42%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #9,400 of all ranked servers, the top 42%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on DK stromsholt | PvE | Vanilla
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:46 UTC26d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of DK stromsholt | PvE | Vanilla
What the server publishes and what was recorded
| Address | 203.16.163.48:22698 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 20:46 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
100% PvE – NO PvP / NO Raiding True vanilla mechanics & NPC behaviour No BetterNPC / No HumanNPC Perfect for base building & monument practice Near-official vanilla experience – without PvP stress Chat: Danish / Scandinavian / English
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 268 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 0 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 102 on average | 95 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 36 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 55 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 12 / 100 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for DK stromsholt | PvE | Vanilla: what is it?
With too few wipes of DK stromsholt | PvE | Vanilla on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 5 hours have passed since this world was made.
On DK stromsholt | PvE | Vanilla, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
What does the record show for the uptime and current status of DK stromsholt | PvE | Vanilla?
At the latest check, DK stromsholt | PvE | Vanilla was online. The uptime it reports puts the last restart at about 9 hours ago. 9 of 168 hours on across the last 7 full days gives an uptime of 5%. The first sighting of it by Rust Census was on 13 September 2026.
How well does DK stromsholt | PvE | Vanilla perform?
Average server fps over the last 48 hours was 110, with a low of 94. Buildings, deployables and everything else in the world took the entity count to 94,865. Up to 3,619 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for DK stromsholt | PvE | Vanilla?
No region is published by DK stromsholt | PvE | Vanilla. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 203.16.163.48:22698 it is addressed.
What version of Rust has been recorded on DK stromsholt | PvE | Vanilla?
This release lists DK stromsholt | PvE | Vanilla on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for DK stromsholt | PvE | Vanilla?
At counting time DK stromsholt | PvE | Vanilla recorded 0 players across 10 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 1 players was recorded at 17:00 UTC, the busiest hour of the last 48.
What position does DK stromsholt | PvE | Vanilla hold in the server rankings?
The rank for DK stromsholt | PvE | Vanilla is #9,400 on seven-day player hours, in the top 42% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry DK stromsholt | PvE | Vanilla?
The Rust Census lists that DK stromsholt | PvE | Vanilla fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on DK stromsholt | PvE | Vanilla?
These are the tags DK stromsholt | PvE | Vanilla publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on DK stromsholt | PvE | Vanilla?
Size 4,000 and seed 50000: that is the procedural map on DK stromsholt | PvE | Vanilla, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is DK stromsholt | PvE | Vanilla configured, and what rules does it keep?
No gather rate is given in the name of DK stromsholt | PvE | Vanilla. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join DK stromsholt | PvE | Vanilla?
Enter client.connect 203.16.163.48:22698 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.