Statistical profileOnline
RUBIN.EXE
203.16.163.36:20797 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak 4
Rank
#5,546
top 25%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 0 players, with a peak of 4.
- It ranks #5,546 of all ranked servers, the top 25%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on RUBIN.EXE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
8.9 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:05 UTC FW27d ago | 3 | – | running | 0 |
| Tue 15 Sep, 10:01 UTC44d ago | 1 | halved by day 5 | 16.5 days | 0 |
| Mon 14 Sep, 01:21 UTC45d ago | 1 | – | 1.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RUBIN.EXE
What the server publishes and what was recorded
| Address | 203.16.163.36:20797 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 22:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 167 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 192 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 67 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 17 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RUBIN.EXE: what is it?
RUBIN.EXE wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days 13 hours ago.
How is wipe day run on RUBIN.EXE?
An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 18 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 5.
Server record
How reliable is RUBIN.EXE, and is it online now?
This release records RUBIN.EXE as online. The uptime it reports puts the last restart at about 2 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
Does RUBIN.EXE hold a steady frame rate and connection?
Average server fps over the last 48 hours was 226, with a low of 198. The world carried up to 30,383 entities, including buildings, deployables and all else. Memory use reached 3,712 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is RUBIN.EXE based?
No region is given by RUBIN.EXE. Rust Census does not look up where the machine stands; it shows where a server says it is. 203.16.163.36:20797 is its address.
What version of Rust has been recorded on RUBIN.EXE?
The version in use on RUBIN.EXE is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on RUBIN.EXE?
At counting time RUBIN.EXE recorded 0 players across 30 slots. This release records a seven-day average of 0 players and a peak of 4. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is RUBIN.EXE placed?
For seven-day player hours, RUBIN.EXE is ranked #5,546, placing it in the top 25% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry RUBIN.EXE?
These Rust Census lists include RUBIN.EXE: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on RUBIN.EXE?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed are the tags RUBIN.EXE publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on RUBIN.EXE?
The procedural map on RUBIN.EXE is generated by the game, measures 2,500 and carries seed 50000. The same size and seed produce the same map; RustMaps shows it from this page.
On RUBIN.EXE, what rules and settings are in force?
No gather rate is given in the name of RUBIN.EXE. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server does not run VAC, Valve's anti-cheat.
How to join
What is the way to join RUBIN.EXE?
Enter client.connect 203.16.163.36:20797 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.