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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,839 players on 11,763 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte x Discord Production Rust Server

203.16.163.31:27868 checked 37d ago

moddedoxide
Release date
Next release
In five minutes (14:32 UTC)
Source
Live server queries
Server address
203.16.163.31:27868
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 75

1% full

7-day average

0

peak –

Rank

#15,491

top 67%

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 75 slots.
  • It ranks #15,491 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 54d ago.

2. Players

Figure 1: Players on A Shockbyte x Discord Production Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte x Discord Production Rust Server

1500 · seed 745503023

Map of A Shockbyte x Discord Production Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed745503023
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte x Discord Production Rust Server

What the server publishes and what was recorded

Address203.16.163.31:27868
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe5 Sep 2026, 21:01 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average68 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average21 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average72 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average268 / 310

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for A Shockbyte x Discord Production Rust Server: what is it?

With too few wipes of A Shockbyte x Discord Production Rust Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 54 days 2 hours ago.

Server record

What does the record show for the uptime and current status of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is offline at the time of this release; it was last seen 37 days 8 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Which location does A Shockbyte x Discord Production Rust Server run from?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 203.16.163.31:27868 is its address.

Which Rust version is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2633 and build 165217 on Linux is the version A Shockbyte x Discord Production Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for A Shockbyte x Discord Production Rust Server?

At this release A Shockbyte x Discord Production Rust Server is offline, having last been seen 37 days 8 hours ago.

How does A Shockbyte x Discord Production Rust Server compare with other servers in the rankings?

For seven-day player hours, A Shockbyte x Discord Production Rust Server is ranked #15,491, placing it in the top 67% of all ranked servers.

Tags, lists

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Census lists and filters?

The Rust Census lists that A Shockbyte x Discord Production Rust Server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on A Shockbyte x Discord Production Rust Server: what do they indicate?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 745503023, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is A Shockbyte x Discord Production Rust Server configured, and what rules does it keep?

No gather rate is recorded for A Shockbyte x Discord Production Rust Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.

How to join

What is the way to join A Shockbyte x Discord Production Rust Server?

You can open the console in Rust with F1 and enter client.connect 203.16.163.31:27868; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp75Max players The server holds 75 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build The server runs game build 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.