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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 50,964 players on 11,695 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte x Discord Production Rust Server

203.16.163.248:29237 checked 33d ago

moddedoxide
Release date
Next release
In five minutes (14:23 UTC)
Source
Live server queries
Server address
203.16.163.248:29237
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#16,730

top 71%

Last wipe

46d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #16,730 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 46d ago.

2. Players

Figure 1: Players on A Shockbyte x Discord Production Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte x Discord Production Rust Server

4000 · seed 541353961

Map of A Shockbyte x Discord Production Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed541353961
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte x Discord Production Rust Server

What the server publishes and what was recorded

Address203.16.163.248:29237
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 19:55 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average13 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average35 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average33 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average125 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

Too few wipes of A Shockbyte x Discord Production Rust Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 46 days 6 hours ago.

About the server

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

Last seen 33 days 11 hours ago, A Shockbyte x Discord Production Rust Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.

In which location is A Shockbyte x Discord Production Rust Server based?

No region is given by A Shockbyte x Discord Production Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 203.16.163.248:29237 it is addressed.

On which Rust version does A Shockbyte x Discord Production Rust Server operate?

Rust network protocol 2633 and build 163794 on Linux is the version A Shockbyte x Discord Production Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on A Shockbyte x Discord Production Rust Server?

The last count for A Shockbyte x Discord Production Rust Server was 33 days 11 hours ago; it is offline at present.

In the rankings of Rust servers, where is A Shockbyte x Discord Production Rust Server placed?

The rank for A Shockbyte x Discord Production Rust Server is #16,730 on seven-day player hours, in the top 71% of ranked servers.

Tag details

On Rust Census, which lists and filters carry A Shockbyte x Discord Production Rust Server?

Included in these Rust Census lists is A Shockbyte x Discord Production Rust Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte x Discord Production Rust Server carry?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for A Shockbyte x Discord Production Rust Server?

Size 4,000 and seed 541353961: that is the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is A Shockbyte x Discord Production Rust Server configured, and what rules does it keep?

No gather rate is recorded for A Shockbyte x Discord Production Rust Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.

Connecting

What is the way to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 203.16.163.248:29237 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build Build 163794 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.