Statistical profileOnline
MJP
203.16.163.220:20700 checked 9m ago
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1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,270
top 69%
Last wipe
15h ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 5 slots.
- It ranks #15,270 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 15h ago.
2. Players
Figure 1: Players on MJP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:30 UTC15h ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of MJP
What the server publishes and what was recorded
| Address | 203.16.163.220:20700 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 12:30 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 19 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 49 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 9 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 28 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 28 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on MJP?
The rhythm of MJP's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 15 hours.
Server record
How reliable is MJP, and is it online now?
At the latest check, MJP was online. The uptime it reports puts the last restart at about 13 hours ago. 12 of 168 hours on across the last 7 full days gives an uptime of 7%. First recorded by Rust Census on 24 September 2026.
Does MJP hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 237; the lowest reading was 224. Buildings, deployables and everything else in the world took the entity count to 8,295. Up to 2,022 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does MJP run from?
No region is given by MJP. Rust Census does not look up where the machine stands; it shows where a server says it is. 203.16.163.220:20700 is its address.
Which Rust version is MJP running?
The version in use on MJP is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does MJP carry?
The present count is 0 players on MJP, out of 5 slots. The seven-day average for this server is 0 players.
What position does MJP hold in the server rankings?
The rank for MJP is #15,270 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover MJP?
The Rust Census lists that MJP fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on MJP carry?
Read by the game's server browser, MJP publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for MJP?
Size 1,500 and seed 50000: that is the procedural map on MJP, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On MJP, what rules and settings are in force?
No gather rate is recorded for MJP in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
What steps are needed to join MJP?
Enter client.connect 203.16.163.220:20700 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.