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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,212 players on 11,898 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

private events

203.16.163.198:26595 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (17:30 UTC)
Source
Live server queries
Server address
203.16.163.198:26595
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 70

0% full

7-day average

1

peak 48

Rank

#3,508

top 16%

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 70 slots.
  • Over the last seven days it averaged 1 players, with a peak of 48.
  • It ranks #3,508 of all ranked servers, the top 16%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on private events

Players now and over time, UTC

AveragePeak
02040608018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040018:0003:0012:0022:0007:0016:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3.9 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

17

players, last three wipes

Crowd held

67%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 26 OctFri 23 OctMon 19 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 48, 25 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:05 UTC3d ago 48 – running 0
Fri 23 Oct, 14:32 UTC6d ago 2 held half 3.1 days 0
Mon 19 Oct, 16:56 UTC10d ago 1 held half 3.9 days 0
Wed 7 Oct, 13:23 UTC22d ago 3 halved by day 1 12.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of private events

3500 · seed 1862422565

Map of private events

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1862422565
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of private events

What the server publishes and what was recorded

Address203.16.163.198:26595
Region–
Max players70
Group limit60 max
Wipe schedule–
Last wipe26 Oct 2026, 17:05 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average151 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average234 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348 / 350

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for private events: what is it?

private events wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 3 days.

On private events, what happens on wipe day?

An average of 17 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 25 hours after it began. Half that peak was held until the next wipe in 67% of its recent wipes. In the other cases, half the peak was lost by day 1.

Server record

Is private events up, and how well has it held up?

This release records private events as online. By its own reported uptime, it restarted about 33 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.

How well does private events perform?

Over the last 48 hours, server fps averaged 121; the lowest reading was 79. The world carried up to 69,669 entities, including buildings, deployables and all else. The peak memory use recorded was 4,475 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for private events?

No region is published by private events. Rust Census does not look up where the machine stands; it shows where a server says it is. At 203.16.163.198:26595 it is addressed.

Which Rust version is private events running?

This release lists private events on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for private events?

private events stands at 0 players from 70 slots in this release. This release records a seven-day average of 1 players and a peak of 48. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 29 players.

In the rankings of Rust servers, where is private events placed?

For seven-day player hours, private events is ranked #3,508, placing it in the top 16% of all ranked servers.

Tags, lists

Where does private events appear among the Rust Census lists and filters?

These Rust Census lists include private events: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on private events: what do they indicate?

These are the tags private events publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp70 (Max players): Slots: 70; ts60 (Group limit): No team may hold more than 60; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for private events?

The procedural map on private events is generated by the game, measures 3,500 and carries seed 1862422565. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for private events?

The name of private events carries no gather rate. 60 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join private events?

You can open the console in Rust with F1 and enter client.connect 203.16.163.198:26595; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp70,ptrak,$r?,v2635,gmrust,cs168909,ts60,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp70Max players Slots: 70.
ts60Group limit No team may hold more than 60.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.