Statistical profileOnline
Rustalgia
203.16.163.128:20745 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#8,423
top 38%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,423 of all ranked servers, the top 38%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on Rustalgia
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.2 days
between real wipes
On rhythm
20%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 15:25 UTC11d ago | 1 | – | running | 0 |
| Sat 3 Oct, 13:27 UTC26d ago | 0 | – | 15.1 days | 0 |
| Sun 20 Sep, 22:08 UTC39d ago | 1 | halved by day 1 | 12.6 days | 0 |
| Fri 18 Sep, 18:29 UTC41d ago | 3 | halved by day 1 | 2.2 days | 1 |
| Fri 18 Sep, 10:56 UTC41d ago | 4 | – | 0.3 days | 0 |
| Thu 17 Sep, 12:41 UTC42d ago | 4 | – | 0.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rustalgia
What the server publishes and what was recorded
| Address | 203.16.163.128:20745 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 15:25 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 56 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 20 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 56 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 255 / 260 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Rustalgia: what is it?
No next wipe can be predicted for Rustalgia, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 11 days 7 hours ago.
How is wipe day run on Rustalgia?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
About the server
Is Rustalgia up, and how well has it held up?
At the latest check, Rustalgia was online. The uptime it reports puts the last restart at about 6 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 16 September 2026.
Does Rustalgia hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 234 server fps and a minimum of 179. The world carried up to 13,360 entities, including buildings, deployables and all else. Memory use reached 3,005 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does Rustalgia run from?
No region is published by Rustalgia. Rust Census does not look up where the machine stands; it shows where a server says it is. At 203.16.163.128:20745 it is addressed.
What version of Rust has been recorded on Rustalgia?
This release lists Rustalgia on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Rustalgia?
Rustalgia stands at 0 players from 10 slots in this release. This release records a seven-day average of 0 players and a peak of 1.
What position does Rustalgia hold in the server rankings?
The rank for Rustalgia is #8,423 on seven-day player hours, in the top 38% of ranked servers.
Lists and tags
Where does Rustalgia appear among the Rust Census lists and filters?
These Rust Census lists include Rustalgia: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Rustalgia: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Rustalgia publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Rustalgia?
Rustalgia runs a procedural map of size 2,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Rustalgia?
No gather rate is given in the name of Rustalgia. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Rustalgia?
Enter client.connect 203.16.163.128:20745 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/EdhxwNEPYy is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.