Statistical profileOffline
Mio Test Server
203.159.95.241:1105 checked 18d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,825
top 72%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,825 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on Mio Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:05 UTC22d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Mio Test Server
4250 · seed 1616798117
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1616798117 |
8. Server characteristics
Table 3: Characteristics of Mio Test Server
What the server publishes and what was recorded
| Address | 203.159.95.241:1105 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 20:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 153 on average | 36 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 42 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 10 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 1 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 0 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does Mio Test Server wipe, and how often?
Too few wipes of Mio Test Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 22 days 8 hours have passed since this world was made.
On Mio Test Server, what happens on wipe day?
The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
About the server
How reliable is Mio Test Server, and is it online now?
The latest count records Mio Test Server as offline, last seen 18 days 18 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for Mio Test Server?
A region is not published by Mio Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 203.159.95.241:1105 is its address.
What version of Rust has been recorded on Mio Test Server?
The version in use on Mio Test Server is Rust network protocol 2634 and build 166652 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Mio Test Server carry?
Mio Test Server is offline at present; its last recording was 18 days 18 hours ago.
How does Mio Test Server compare with other servers in the rankings?
For seven-day player hours, Mio Test Server is ranked #15,825, placing it in the top 72% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Mio Test Server?
Included in these Rust Census lists is Mio Test Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Mio Test Server: what do they indicate?
These are the tags Mio Test Server publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Mio Test Server?
Size 4,250 and seed 1616798117: that is the procedural map on Mio Test Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Mio Test Server?
The name of Mio Test Server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Mio Test Server?
Enter client.connect 203.159.95.241:1105 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://celest.live/ is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.