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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,161 players on 11,582 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons

202.36.95.64:28015 checked 10m ago

2x biweekly wipes vanillamoddedoxidepve
Release date
Next release
In five minutes (05:25 UTC)
Source
Live server queries
Server address
202.36.95.64:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 3

Rank

#5,653

top 25%

Last wipe

26d ago

biweekly schedule

Next wipe

1d 14h

Thu 29 Oct, 20:04 UTC

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #5,653 of all ranked servers, the top 25%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 29 October, 20:04 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons

Players now and over time, UTC

AveragePeak
00.511.5206:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020006:0015:0000:0010:0019:0004:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 20:04 UTC, in 1d 14h. Its biweekly schedule tag · low confidence

Wipe-day peak

2

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 14hThu 29 Oct, 20:04 UTCOwn schedule
8d 13hThu 5 Nov, 19:00 UTCForce wipe FW
15d 14hThu 12 Nov, 20:04 UTCOwn schedule
29d 14hThu 26 Nov, 20:04 UTCOwn schedule
36d 13hThu 3 Dec, 19:00 UTCForce wipe FW
43d 14hThu 10 Dec, 20:04 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:04 UTC FW26d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons

3500 · seed 1

Map of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons

What the server publishes and what was recorded

Address202.36.95.64:28015
Region–
Max players40
Group limit8, the default
Wipe schedulebiweekly
Last wipe1 Oct 2026, 20:04 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Friendly communiy! This server is supposed to challenge you! It wont be easy! But the rewards are great! Skilltree raidbases evente dungeons patrolhelis special gear and many more qol plugins!

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 14 on average2 / 100
LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 7 on average6 / 60
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 6 on average4 / 50
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]EU · groups of 8+ · 2x · biweekly · 6 on average2 / 250
MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleportgroups of 8+ · 2x · biweekly · 5 on average0 / 200
RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 5 on average3 / 150

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons: what is it?

As its schedule cannot be confirmed from the few wipes of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons on record, the prediction follows its tag. On Thursday 29 October at 20:04 UTC the next wipe is expected. This world was generated 26 days 9 hours ago. The tags list a fortnightly wipe schedule.

On DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, what happens on wipe day?

Recent wipes drew an average peak of 2 players. 46 hours after the latest wipe, the crowd peaked.

Server details

How reliable is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, and is it online now?

This release records DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons as online. By its own reported uptime, it restarted about 4 minutes ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.

Does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 122 server fps and a minimum of 82. The world carried up to 77,224 entities, including buildings, deployables and all else. The peak memory use recorded was 4,625 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run from?

A region is not published by DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. Rust Census does not look up where the machine stands; it shows where a server says it is. 202.36.95.64:28015 is its address.

What version of Rust has been recorded on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

The version in use on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons carry?

The present count is 0 players on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, out of 40 slots. Averaged over seven days: 0 players, with a peak of 3. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.

What position does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons hold in the server rankings?

For seven-day player hours, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons is ranked #5,653, placing it in the top 25% of all ranked servers.

Tags, lists

Where does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons appear among the Rust Census lists and filters?

These Rust Census lists include DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons: Rust 2x servers, counted, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Which meanings do the tags on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons carry?

These are the tags DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons runs a procedural map of size 3,500 with seed 1, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

The name of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons records a gather rate of 2x. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

You can open the console in Rust with F1 and enter client.connect 202.36.95.64:28015; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.