Statistical profileOffline
SoggyBuckets
202.36.95.166:26140 checked 2h ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#7,829
top 35%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,829 of all ranked servers, the top 35%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on SoggyBuckets
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.2 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 02:44 UTC3d ago | 1 | – | running | 1 |
| Sat 24 Oct, 00:23 UTC4d ago | 1 | – | 1.1 days | 0 |
| Thu 22 Oct, 17:21 UTC5d ago | 1 | – | 1.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of SoggyBuckets
4000 · seed 1997199669
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1997199669 |
8. Server characteristics
Table 3: Characteristics of SoggyBuckets
What the server publishes and what was recorded
| Address | 202.36.95.166:26140 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 03:01 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 201 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 174 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 117 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 20 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 44 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does SoggyBuckets wipe, and how often?
No next wipe can be predicted for SoggyBuckets, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 3 days 13 hours.
How is wipe day run on SoggyBuckets?
An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked.
Server details
Is SoggyBuckets up, and how well has it held up?
The latest count records SoggyBuckets as offline, last seen 2 hours ago. The uptime it reports puts the last restart at about 18 hours ago. 86 of 120 hours on across the last 5 full days gives an uptime of 72%. The first sighting of it by Rust Census was on 22 October 2026.
What does the performance record of SoggyBuckets show?
Over the last 48 hours, server fps averaged 114; the lowest reading was 42. Buildings, deployables and everything else in the world took the entity count to 97,253. The peak memory use recorded was 4,573 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is SoggyBuckets based?
No region is given by SoggyBuckets. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 202.36.95.166:26140 it is addressed.
What version of Rust has been recorded on SoggyBuckets?
The version in use on SoggyBuckets is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on SoggyBuckets?
The last count for SoggyBuckets was 2 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.
What position does SoggyBuckets hold in the server rankings?
The rank for SoggyBuckets is #7,829 on seven-day player hours, in the top 35% of ranked servers.
Tag details
Which Rust Census filters and lists cover SoggyBuckets?
These Rust Census lists include SoggyBuckets: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on SoggyBuckets: what do they indicate?
Read by the game's server browser, SoggyBuckets publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for SoggyBuckets?
Size 4,000 and seed 1997199669: that is the procedural map on SoggyBuckets, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is SoggyBuckets configured, and what rules does it keep?
No gather rate is given in the name of SoggyBuckets. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join SoggyBuckets?
Enter client.connect 202.36.95.166:26140 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.