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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,205 players on 11,684 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustTest

202.185.225.240:28015 checked 27d ago

moddedcarbon
Release date
Next release
In five minutes (10:30 UTC)
Source
Live server queries
Server address
202.185.225.240:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#16,584

top 70%

Last wipe

52d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #16,584 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 52d ago.

2. Players

Figure 1: Players on RustTest

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep2 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustTest

4500 · seed 1337

Map of RustTest

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustTest

What the server publishes and what was recorded

Address202.185.225.240:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe6 Sep 2026, 20:14 UTC
Hostnamesanc.katsubowlgaming.cc
First seen22 Sep 2026

9. Operator

Hostnamekatsubowlgaming.cc

Table 4: Other servers of this operator

The busiest servers publishing a katsubowlgaming.cc hostname

ServerStatusPlayers
RustTestOffline0 / 10

2 servers publish a katsubowlgaming.cc hostname.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average28 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1 / 1000

11. Quick answers

From the figures on this page.

Wipe schedule

When does RustTest wipe, and how often?

Too few wipes of RustTest are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 52 days 6 hours.

About the server

Is RustTest up, and how well has it held up?

RustTest is offline at the time of this release; it was last seen 27 days 16 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 22 September 2026.

What location has been recorded for RustTest?

No region is published by RustTest. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 202.185.225.240:28015 is its address.

Which Rust version is RustTest running?

Rust network protocol 2633 and build 165217 on Linux is the version RustTest runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for RustTest?

At this release RustTest is offline, having last been seen 27 days 16 hours ago.

What position does RustTest hold in the server rankings?

The rank for RustTest is #16,584 on seven-day player hours, in the top 70% of ranked servers.

Tag details

Where does RustTest appear among the Rust Census lists and filters?

The Rust Census lists that RustTest fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

By whom is RustTest run?

A katsubowlgaming.cc hostname is published by RustTest and by 1 other server we track, so the same operator most likely runs them.

Which meanings do the tags on RustTest carry?

These are the tags RustTest publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for RustTest?

The procedural map on RustTest is generated by the game, measures 4,500 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.

On RustTest, what rules and settings are in force?

No gather rate is given in the name of RustTest. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to RustTest?

Enter client.connect 202.185.225.240:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Game build: 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.