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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,224 players on 11,690 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TechHeads | Chill | All Monuments

OC 202.180.99.76:28015 checked 10d ago

vanillamoddedcarbon
Release date
Next release
In five minutes (08:35 UTC)
Source
Live server queries
Server address
202.180.99.76:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,317

top 70% · #187 in OC

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,317 of all ranked servers, the top 70%, and #187 in OC, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on TechHeads | Chill | All Monuments

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:06 UTC26d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TechHeads | Chill | All Monuments

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TechHeads | Chill | All Monuments

What the server publishes and what was recorded

Address202.180.99.76:28015
RegionOC
Max players20
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 09:06 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
vanilla +OC · groups of 16+ · monthly · 1 on average0 / 75
Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average26 / 100
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 113 on average250 / 350
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 59 on average9 / 150
Rustafied.com - AU LongOC · groups of 16+ · monthly · 33 on average29 / 100
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 30 on average23 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on TechHeads | Chill | All Monuments?

With too few wipes of TechHeads | Chill | All Monuments on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 26 days 2 hours.

On TechHeads | Chill | All Monuments, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. 22 hours after the latest wipe, the crowd peaked.

Server details

How reliable is TechHeads | Chill | All Monuments, and is it online now?

TechHeads | Chill | All Monuments is offline at the time of this release; it was last seen 10 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

Which location does TechHeads | Chill | All Monuments run from?

With its OC tag, TechHeads | Chill | All Monuments lists itself in Oceania. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 202.180.99.76:28015 it is addressed.

On which Rust version does TechHeads | Chill | All Monuments operate?

The version in use on TechHeads | Chill | All Monuments is Rust network protocol 2634 and build 166586 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does TechHeads | Chill | All Monuments carry?

At this release TechHeads | Chill | All Monuments is offline, having last been seen 10 days 2 hours ago.

In the rankings of Rust servers, where is TechHeads | Chill | All Monuments placed?

For seven-day player hours TechHeads | Chill | All Monuments is ranked #15,317 and #187 in Oceania, placing it in the top 70% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry TechHeads | Chill | All Monuments?

Included in these Rust Census lists is TechHeads | Chill | All Monuments: Oceania Rust servers and Modded Rust servers, counted. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on TechHeads | Chill | All Monuments?

gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server; OC (Oceania): Oceania is the region under which the browser lists it are the tags TechHeads | Chill | All Monuments publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on TechHeads | Chill | All Monuments?

The game generates the procedural map on TechHeads | Chill | All Monuments.

On TechHeads | Chill | All Monuments, what rules and settings are in force?

No gather rate is given in the name of TechHeads | Chill | All Monuments. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join TechHeads | Chill | All Monuments?

Enter client.connect 202.180.99.76:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,^z,^y,^v,OC,gmvanilla,cs166586,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp20Max players The server holds 20 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166586Build Game build: 166586.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Plugins are handled by Carbon on this server.

Region

OCOceania Oceania is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.