Statistical profileOffline
AU Victoria Casual
202.171.184.95:28015 checked 14d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,154
top 70%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,154 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on AU Victoria Casual
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
18.8 days
between real wipes
Wipe-day peak
0
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 03:49 UTC14d ago | 0 | – | running | 1 |
| Sat 26 Sep, 09:11 UTC33d ago | 1 | held half | 18.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of AU Victoria Casual
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of AU Victoria Casual
What the server publishes and what was recorded
| Address | 202.171.184.95:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 03:49 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 146 on average | 344 / 700 |
| Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 122 on average | 29 / 100 |
| Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 50 on average | 51 / 150 |
| Rustafied.com - AU Medium | OC · groups of 16+ · biweekly · 34 on average | 126 / 300 |
| Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 4 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on AU Victoria Casual?
The rhythm of AU Victoria Casual's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 14 days 10 hours have passed since this world was made.
How is wipe day run on AU Victoria Casual?
An average of 0 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server details
What does the record show for the uptime and current status of AU Victoria Casual?
AU Victoria Casual is offline at the time of this release; it was last seen 14 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 26 September 2026.
What location has been recorded for AU Victoria Casual?
Its name points to Oceania, though AU Victoria Casual publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 202.171.184.95:28015 is its address.
On which Rust version does AU Victoria Casual operate?
This release lists AU Victoria Casual on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on AU Victoria Casual?
The last count for AU Victoria Casual was 14 days 8 hours ago; it is offline at present.
In the rankings of Rust servers, where is AU Victoria Casual placed?
The rank for AU Victoria Casual is #15,154 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
Where does AU Victoria Casual appear among the Rust Census lists and filters?
Included in these Rust Census lists is AU Victoria Casual: Oceania Rust servers and Modded Rust servers, counted. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on AU Victoria Casual: what do they indicate?
These are the tags AU Victoria Casual publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on AU Victoria Casual?
AU Victoria Casual runs a procedural map, which the game generates.
What settings and rules have been listed for AU Victoria Casual?
No gather rate is given in the name of AU Victoria Casual. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join AU Victoria Casual?
Enter client.connect 202.171.184.95:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.