Statistical profileOffline
mainfighter.com - Private Idots Rust
202.128.116.177:28025 checked 33d ago
Connect to this server
1. Main points
Players now
0/ 1337
0% full
7-day average
0
peak –
Rank
#16,593
top 71%
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1,337 slots.
- It ranks #16,593 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 51d ago.
2. Players
Figure 1: Players on mainfighter.com - Private Idots Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of mainfighter.com - Private Idots Rust
4300 · seed 1781256870
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4300 |
| Seed | 1781256870 |
8. Server characteristics
Table 3: Characteristics of mainfighter.com - Private Idots Rust
What the server publishes and what was recorded
| Address | 202.128.116.177:28025 |
|---|---|
| Region | – |
| Max players | 1337 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Sep 2026, 12:23 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
3x Gather, 5x stacks, junk removed from cratesnWhitelisted, requested in DiscordnDiscord: mainfighter.com/frostyy
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 100 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 156 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 64 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 188 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348 / 350 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for mainfighter.com - Private Idots Rust: what is it?
Too few wipes of mainfighter.com - Private Idots Rust are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 51 days 7 hours.
Server record
What does the record show for the uptime and current status of mainfighter.com - Private Idots Rust?
The latest count records mainfighter.com - Private Idots Rust as offline, last seen 33 days 10 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for mainfighter.com - Private Idots Rust?
No region is published by mainfighter.com - Private Idots Rust. Rust Census does not look up where the machine stands; it shows where a server says it is. 202.128.116.177:28025 is its address.
On which Rust version does mainfighter.com - Private Idots Rust operate?
Rust network protocol 2633 and build 165217 on Linux is the version mainfighter.com - Private Idots Rust runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does mainfighter.com - Private Idots Rust carry?
The last count for mainfighter.com - Private Idots Rust was 33 days 10 hours ago; it is offline at present.
In the rankings of Rust servers, where is mainfighter.com - Private Idots Rust placed?
The rank for mainfighter.com - Private Idots Rust is #16,593 on seven-day player hours, in the top 71% of ranked servers.
Tag details
Where does mainfighter.com - Private Idots Rust appear among the Rust Census lists and filters?
Included in these Rust Census lists is mainfighter.com - Private Idots Rust: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on mainfighter.com - Private Idots Rust carry?
Read by the game's server browser, mainfighter.com - Private Idots Rust publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1337 (Max players): The server holds 1,337 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for mainfighter.com - Private Idots Rust?
mainfighter.com - Private Idots Rust runs a procedural map of size 4,300 with seed 1781256870, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is mainfighter.com - Private Idots Rust configured, and what rules does it keep?
No gather rate is recorded for mainfighter.com - Private Idots Rust in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join mainfighter.com - Private Idots Rust?
You can open the console in Rust with F1 and enter client.connect 202.128.116.177:28025; or press Launch Rust and join on this page, and you are connected through Steam. https://mainfighter.com is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp1337,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1337 | Max players The server holds 1,337 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Game build: 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.