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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 70,052 players on 11,806 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rustov 2.0

202.125.20.51:28015 checked 12d ago

moddedcarbon
Release date
Next release
In five minutes (09:00 UTC)
Source
Live server queries
Server address
202.125.20.51:28015
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,222

top 70%

Last wipe

17d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,222 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on Rustov 2.0

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct12 Oct18 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:21 UTC17d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rustov 2.0

3500 · seed 1834446663

Map of Rustov 2.0

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1834446663
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rustov 2.0

What the server publishes and what was recorded

Address202.125.20.51:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 22:21 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average74 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average259 / 700

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Rustov 2.0?

The rhythm of Rustov 2.0's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 17 days 14 hours have passed since this world was made.

How is wipe day run on Rustov 2.0?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

Is Rustov 2.0 up, and how well has it held up?

Last seen 12 days 4 hours ago, Rustov 2.0 is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 24 September 2026.

In which location is Rustov 2.0 based?

No region is given by Rustov 2.0. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 202.125.20.51:28015 it is addressed.

What version of Rust has been recorded on Rustov 2.0?

The version in use on Rustov 2.0 is Rust network protocol 2634 and build 167398 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Rustov 2.0?

Rustov 2.0 is offline at present; its last recording was 12 days 4 hours ago.

What position does Rustov 2.0 hold in the server rankings?

For seven-day player hours, Rustov 2.0 is ranked #15,222, placing it in the top 70% of all ranked servers.

Tag details

Where does Rustov 2.0 appear among the Rust Census lists and filters?

The Rust Census lists that Rustov 2.0 fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Rustov 2.0: what do they indicate?

Read by the game's server browser, Rustov 2.0 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Rustov 2.0?

The procedural map on Rustov 2.0 is generated by the game, measures 3,500 and carries seed 1834446663. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Rustov 2.0?

No gather rate is recorded for Rustov 2.0 in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Rustov 2.0?

Enter client.connect 202.125.20.51:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build Build 167398 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.