Statistical profileOnline
RustClans RT PoC
2.28.130.79:28015 checked 10m ago
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1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#13,743
top 62%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,743 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on RustClans RT PoC
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustClans RT PoC
What the server publishes and what was recorded
| Address | 2.28.130.79:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 15:34 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 157 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 111 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 45 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does RustClans RT PoC wipe, and how often?
The rhythm of RustClans RT PoC's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 16 days 18 hours ago.
Server details
Is RustClans RT PoC up, and how well has it held up?
At the latest check, RustClans RT PoC was online. About 37 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 11 October 2026.
What does the performance record of RustClans RT PoC show?
Average server fps over the last 48 hours was 73, with a low of 47. Buildings, deployables and everything else in the world took the entity count to 145,049. Up to 3,811 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does RustClans RT PoC run from?
No region is given by RustClans RT PoC. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 2.28.130.79:28015 is its address.
Which Rust version is RustClans RT PoC running?
The version in use on RustClans RT PoC is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on RustClans RT PoC?
At counting time RustClans RT PoC recorded 0 players across 20 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 18:00 UTC: 0 players.
In the rankings of Rust servers, where is RustClans RT PoC placed?
The rank for RustClans RT PoC is #13,743 on seven-day player hours, in the top 62% of ranked servers.
Lists and tags
Where does RustClans RT PoC appear among the Rust Census lists and filters?
These Rust Census lists include RustClans RT PoC: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on RustClans RT PoC: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags RustClans RT PoC publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on RustClans RT PoC?
RustClans RT PoC runs a procedural map of size 3,500 with seed 4242, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is RustClans RT PoC configured, and what rules does it keep?
No gather rate is recorded for RustClans RT PoC in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to RustClans RT PoC?
Enter client.connect 2.28.130.79:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.