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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,769 players on 11,658 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

2.26.7.164:28015 checked 16d ago

moddedcarbon
Release date
Next release
In five minutes (16:20 UTC)
Source
Live server queries
Server address
2.26.7.164:28015
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

#13,570

top 61%

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • It ranks #13,570 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

2 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:05 UTC24d ago 1 – running 0
Thu 1 Oct, 18:11 UTC FW26d ago 1 – 2 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ServerName

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerName

What the server publishes and what was recorded

Address2.26.7.164:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 18:07 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 162 on average27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average35 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9 / 200
CSL Scenery Budget Testgroups of 8+ · 85 on average0 / 500

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for ServerName: what is it?

Too few wipes of ServerName are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 24 days 7 hours have passed since this world was made.

What should you expect on wipe day at ServerName?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of ServerName?

The latest count records ServerName as offline, last seen 16 days 9 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 24 September 2026.

What location has been recorded for ServerName?

A region is not published by ServerName. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 2.26.7.164:28015 it is addressed.

Which Rust version is ServerName running?

This release lists ServerName on Rust network protocol 2634 and build 167398, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for ServerName?

At this release ServerName is offline, having last been seen 16 days 9 hours ago.

In the rankings of Rust servers, where is ServerName placed?

The rank for ServerName is #13,570 on seven-day player hours, in the top 61% of ranked servers.

Tag details

Where does ServerName appear among the Rust Census lists and filters?

The Rust Census lists that ServerName fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on ServerName carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Build 167398 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for ServerName?

The game generates the procedural map on ServerName.

What settings and rules have been listed for ServerName?

The name of ServerName carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to ServerName?

Enter client.connect 2.26.7.164:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players Slots: 5.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167398Build Build 167398 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.