Statistical profileOnline
Lust Perchance
2.24.172.3:28015 checked 12m ago
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1. Main points
Players now
2/ 10
20% full
7-day average
1
peak 3
Rank
#3,921
top 18%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 2 players on it, 20% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 3.
- It ranks #3,921 of all ranked servers, the top 18%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on Lust Perchance
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:01 UTC16d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Lust Perchance
4750 · seed 2110744718
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4750 |
| Seed | 2110744718 |
8. Server characteristics
Table 3: Characteristics of Lust Perchance
What the server publishes and what was recorded
| Address | 2.24.172.3:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 16:01 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 81 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 82 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 84 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 20 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Lust Perchance: what is it?
With too few wipes of Lust Perchance on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 16 days 7 hours have passed since this world was made.
On Lust Perchance, what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
How reliable is Lust Perchance, and is it online now?
This release records Lust Perchance as online. By its own reported uptime, it restarted about 2 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 161 of them, or 96%. It was first seen by Rust Census on 10 October 2026.
Does Lust Perchance hold a steady frame rate and connection?
Average server fps over the last 48 hours was 57, with a low of 30. Buildings, deployables and everything else in the world took the entity count to 127,791. Memory use reached 4,432 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Lust Perchance run from?
No region is given by Lust Perchance. Rust Census does not look up where the machine stands; it shows where a server says it is. At 2.24.172.3:28015 it is addressed.
On which Rust version does Lust Perchance operate?
This release lists Lust Perchance on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Lust Perchance?
The present count is 2 players on Lust Perchance, out of 10 slots. Averaged over seven days: 1 players, with a peak of 3. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 1 players.
How does Lust Perchance compare with other servers in the rankings?
For seven-day player hours, Lust Perchance is ranked #3,921, placing it in the top 18% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Lust Perchance?
Included in these Rust Census lists is Lust Perchance: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Lust Perchance carry?
Read by the game's server browser, Lust Perchance publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Lust Perchance?
Lust Perchance runs a procedural map of size 4,750 with seed 2110744718, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Lust Perchance?
The name of Lust Perchance carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Lust Perchance?
You can open the console in Rust with F1 and enter client.connect 2.24.172.3:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.