Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,690 players on 11,757 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Lust Perchance

2.24.172.3:28015 checked 12m ago

moddedoxide
Release date
Next release
In five minutes (22:55 UTC)
Source
Live server queries
Server address
2.24.172.3:28015
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 10

20% full

7-day average

1

peak 3

Rank

#3,921

top 18%

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 2 players on it, 20% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 3.
  • It ranks #3,921 of all ranked servers, the top 18%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on Lust Perchance

Players now and over time, UTC

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608000:0009:0018:0003:0012:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:01 UTC16d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Lust Perchance

4750 · seed 2110744718

Map of Lust Perchance

Table 2: The world

As the server publishes it

MapProcedural Map
Size4750
Seed2110744718
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Lust Perchance

What the server publishes and what was recorded

Address2.24.172.3:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 16:01 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average81 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average82 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average84 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average20 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Lust Perchance: what is it?

With too few wipes of Lust Perchance on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 16 days 7 hours have passed since this world was made.

On Lust Perchance, what happens on wipe day?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

How reliable is Lust Perchance, and is it online now?

This release records Lust Perchance as online. By its own reported uptime, it restarted about 2 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 161 of them, or 96%. It was first seen by Rust Census on 10 October 2026.

Does Lust Perchance hold a steady frame rate and connection?

Average server fps over the last 48 hours was 57, with a low of 30. Buildings, deployables and everything else in the world took the entity count to 127,791. Memory use reached 4,432 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Lust Perchance run from?

No region is given by Lust Perchance. Rust Census does not look up where the machine stands; it shows where a server says it is. At 2.24.172.3:28015 it is addressed.

On which Rust version does Lust Perchance operate?

This release lists Lust Perchance on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Lust Perchance?

The present count is 2 players on Lust Perchance, out of 10 slots. Averaged over seven days: 1 players, with a peak of 3. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 1 players.

How does Lust Perchance compare with other servers in the rankings?

For seven-day player hours, Lust Perchance is ranked #3,921, placing it in the top 18% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Lust Perchance?

Included in these Rust Census lists is Lust Perchance: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Lust Perchance carry?

Read by the game's server browser, Lust Perchance publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for Lust Perchance?

Lust Perchance runs a procedural map of size 4,750 with seed 2110744718, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Lust Perchance?

The name of Lust Perchance carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to Lust Perchance?

You can open the console in Rust with F1 and enter client.connect 2.24.172.3:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.