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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 68,594 players on 11,792 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RUST Eternal

199.60.101.250:28015 checked 9m ago

quad moddedoxidepve
Release date
Next release
In five minutes (12:45 UTC)
Source
Live server queries
Server address
199.60.101.250:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,318

top 69%

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,318 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on RUST Eternal

Players now and over time, UTC

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020013:0022:0007:0016:0002:0011:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:18 UTC20d ago 2 – running 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RUST Eternal

4500 · seed 1337

Map of RUST Eternal

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RUST Eternal

What the server publishes and what was recorded

Address199.60.101.250:28015
Region–
Max players100
Group limitquad
Wipe schedule–
Last wipe9 Oct 2026, 03:45 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average10 / 140
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average1 / 50
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average2 / 50
[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average5 / 51
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average2 / 100
【咸鱼PVE启蒙】纯净|养老|突袭|技能EA · quad · monthly · 2 on average6 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on RUST Eternal?

The rhythm of RUST Eternal's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 20 days 9 hours have passed since this world was made.

On RUST Eternal, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. 0 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of RUST Eternal?

At the latest check, RUST Eternal was online. By its own reported uptime, it restarted about 2 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 4 October 2026.

Does RUST Eternal hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 90; the lowest reading was 64. Buildings, deployables and everything else in the world took the entity count to 139,142. Memory use reached 3,724 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for RUST Eternal?

No region is given by RUST Eternal. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 199.60.101.250:28015 is its address.

On which Rust version does RUST Eternal operate?

Rust network protocol 2634 and build 166652 on Windows is the version RUST Eternal runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on RUST Eternal?

The present count is 0 players on RUST Eternal, out of 100 slots. The seven-day average for this server is 0 players.

How does RUST Eternal compare with other servers in the rankings?

The rank for RUST Eternal is #15,318 on seven-day player hours, in the top 69% of ranked servers. Within quad servers this release ranks it #620.

Lists and tags

Which Rust Census filters and lists cover RUST Eternal?

These Rust Census lists include RUST Eternal: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

The tags on RUST Eternal: what do they indicate?

Read by the game's server browser, RUST Eternal publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts4 (Group limit): The limit is 4 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on RUST Eternal?

RUST Eternal runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is RUST Eternal configured, and what rules does it keep?

No gather rate is given in the name of RUST Eternal. A limit of 4 players applies to groups (quad). pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join RUST Eternal?

You can open the console in Rust with F1 and enter client.connect 199.60.101.250:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts4Group limit The limit is 4 players per team.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Build 166652 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.