Statistical profileOnline
RUST Server
198.73.57.161:28025 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak 2
Rank
#8,751
top 39%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #8,751 of all ranked servers, the top 39%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on RUST Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RUST Server
What the server publishes and what was recorded
| Address | 198.73.57.161:28025 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 22:15 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 165 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 94 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 235 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 350 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on RUST Server?
With too few wipes of RUST Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 17 days 18 hours ago.
Server details
Is RUST Server up, and how well has it held up?
At the latest check, RUST Server was online. By its own reported uptime, it restarted about 6 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 11 October 2026.
Does RUST Server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 103, with a low of 72. Buildings, deployables and everything else in the world took the entity count to 71,474. Up to 2,885 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for RUST Server?
No region is published by RUST Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 198.73.57.161:28025 is its address.
What version of Rust has been recorded on RUST Server?
Rust network protocol 2635 and build 168909 on Windows is the version RUST Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on RUST Server?
The present count is 0 players on RUST Server, out of 30 slots. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 03:00 UTC: 2 players.
In the rankings of Rust servers, where is RUST Server placed?
The rank for RUST Server is #8,751 on seven-day player hours, in the top 39% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry RUST Server?
The Rust Census lists that RUST Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on RUST Server: what do they indicate?
Read by the game's server browser, RUST Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on RUST Server?
The procedural map on RUST Server is generated by the game, measures 3,500 and carries seed 648252. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for RUST Server?
The name of RUST Server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join RUST Server?
Enter client.connect 198.73.57.161:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.