Statistical profileOffline
RUSTULONULON
198.73.57.142:28025 checked 40d ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
192d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 30 slots.
- It ranks #15,490 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 192d ago.
2. Players
Figure 1: Players on RUSTULONULON
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RUSTULONULON
What the server publishes and what was recorded
| Address | 198.73.57.142:28025 |
|---|---|
| Region | – · us4 |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Apr 2026, 23:25 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 144 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 276 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 48 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 75 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 34 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 66 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for RUSTULONULON: what is it?
The rhythm of RUSTULONULON's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 192 days 16 hours have passed since this world was made.
Server record
Is RUSTULONULON up, and how well has it held up?
The latest count records RUSTULONULON as offline, last seen 40 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.
In which location is RUSTULONULON based?
No region is given by RUSTULONULON, and its region code is us4. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 198.73.57.142:28025 is its address.
Which Rust version is RUSTULONULON running?
The version in use on RUSTULONULON is Rust network protocol 2623 and build 148916 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does RUSTULONULON carry?
At this release RUSTULONULON is offline, having last been seen 40 days 8 hours ago.
What position does RUSTULONULON hold in the server rankings?
The rank for RUSTULONULON is #15,490 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
Where does RUSTULONULON appear among the Rust Census lists and filters?
These Rust Census lists include RUSTULONULON: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RUSTULONULON carry?
These are the tags RUSTULONULON publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2623 (Protocol): To connect, your game version must match protocol 2623; cs148916 (Build): The server runs game build 148916; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus4 (Region code): us4 is the region code this server carries; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on RUSTULONULON?
Size 3,500 and seed 648252: that is the procedural map on RUSTULONULON, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is RUSTULONULON configured, and what rules does it keep?
No gather rate is recorded for RUSTULONULON in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join RUSTULONULON?
Enter client.connect 198.73.57.142:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$rus4,v2623,^p,gmrust,cs148916,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2623 | Protocol To connect, your game version must match protocol 2623. |
cs148916 | Build The server runs game build 148916. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rus4 | Region code us4 is the region code this server carries. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.