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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 104,335 players on 11,883 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Studio V

198.73.57.134:28025 checked 12m ago

moddedcarbon
Release date
Next release
In five minutes (19:20 UTC)
Source
Live server queries
Server address
198.73.57.134:28025
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak –

Rank

#15,289

top 69%

Last wipe

83d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 30 slots.
  • It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 83d ago.

2. Players

Figure 1: Players on Studio V

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020020:0005:0014:0000:0009:0018:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Studio V

5000 · seed 1337

Map of Studio V

Table 2: The world

As the server publishes it

MapCustom Map
Size5000
Seed1337

8. Server characteristics

Table 3: Characteristics of Studio V

What the server publishes and what was recorded

Address198.73.57.134:28025
Region–
Max players30
Group limit12 max
Wipe schedule–
Last wipe7 Aug 2026, 12:23 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average163 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average206 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average345 / 350

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Studio V?

Too few wipes of Studio V are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 83 days 7 hours.

Server details

Is Studio V up, and how well has it held up?

At the latest check, Studio V was online. By its own reported uptime, it restarted about 33 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of Studio V show?

Over the last 48 hours, server fps averaged 109; the lowest reading was 86. The world carried up to 44,999 entities, including buildings, deployables and all else. The peak memory use recorded was 3,869 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Studio V based?

No region is given by Studio V. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 198.73.57.134:28025 is its address.

On which Rust version does Studio V operate?

Rust network protocol 2632 and build 160450 on Windows is the version Studio V runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Studio V carry?

At counting time Studio V recorded 0 players across 30 slots. This release gives a seven-day average of 0 players.

How does Studio V compare with other servers in the rankings?

For seven-day player hours, Studio V is ranked #15,289, placing it in the top 69% of all ranked servers.

Tags, lists

Where does Studio V appear among the Rust Census lists and filters?

These Rust Census lists include Studio V: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on Studio V?

gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): 30 slots are available; ts12 (Group limit): Team size is capped at 12; v2632 (Protocol): Your game must run protocol 2632 to join; cs160450 (Build): Build 160450 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags Studio V publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Studio V?

Studio V runs a procedural map of size 5,000 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.

What settings and rules have been listed for Studio V?

No gather rate is given in the name of Studio V. The group limit is 12 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to Studio V?

You can open the console in Rust with F1 and enter client.connect 198.73.57.134:28025; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2632,gmrust,cs160450,ts12,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp30Max players 30 slots are available.
ts12Group limit Team size is capped at 12.
v2632Protocol Your game must run protocol 2632 to join.
cs160450Build Build 160450 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.