Statistical profileOffline
Rustbourne
198.244.164.190:25570 checked 26d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,000
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #16,000 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Rustbourne
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:43 UTC26d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rustbourne
What the server publishes and what was recorded
| Address | 198.244.164.190:25570 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 6 max |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 09:43 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 79 on average | 29 / 280 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 62 on average | 3 / 160 |
| Rustico 3 | groups of 5 · 10 on average | 4 / 100 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 9 on average | 4 / 200 |
| SGRust@Mint | groups of 6 · 2 on average | 2 / 10 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Rustbourne?
With too few wipes of Rustbourne on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 18 hours have passed since this world was made.
How is wipe day run on Rustbourne?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
How reliable is Rustbourne, and is it online now?
Rustbourne is offline at the time of this release; it was last seen 26 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.
What location has been recorded for Rustbourne?
No region is given by Rustbourne. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 198.244.164.190:25570 it is addressed.
What version of Rust has been recorded on Rustbourne?
The version in use on Rustbourne is Rust network protocol 2634 and build 166652 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Rustbourne?
At this release Rustbourne is offline, having last been seen 26 days 14 hours ago.
How does Rustbourne compare with other servers in the rankings?
For seven-day player hours, Rustbourne is ranked #16,000, placing it in the top 70% of all ranked servers.
Tag details
Where does Rustbourne appear among the Rust Census lists and filters?
These Rust Census lists include Rustbourne: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Rustbourne?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts6 (Group limit): Team size is capped at 6; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Rustbourne publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Rustbourne?
The procedural map on Rustbourne is generated by the game, measures 3,500 and carries seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Rustbourne, what rules and settings are in force?
No gather rate is given in the name of Rustbourne. No group exceeds 6 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Rustbourne?
You can open the console in Rust with F1 and enter client.connect 198.244.164.190:25570; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs166652,ts6,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts6 | Group limit Team size is capped at 6. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.