Statistical profileOffline
SGRust@Mint
163.245.198.190:25709 checked 18h ago
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1. Main points
Players now
2/ 10
20% full
7-day average
2
peak 3
Rank
#4,784
top 22%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 20% of its 10 slots.
- Over the last seven days it averaged 2 players, with a peak of 3.
- It ranks #4,784 of all ranked servers, the top 22%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on SGRust@Mint
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:54 UTC3d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of SGRust@Mint
What the server publishes and what was recorded
| Address | 163.245.198.190:25709 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 6 max |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 02:26 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 79 on average | 27 / 280 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 62 on average | 5 / 160 |
| Rustico 3 | groups of 5 · 9 on average | 3 / 100 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 9 on average | 1 / 200 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 1 / 50 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for SGRust@Mint: what is it?
With too few wipes of SGRust@Mint on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 3 days.
How is wipe day run on SGRust@Mint?
The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 27 hours after it began.
Server details
Is SGRust@Mint up, and how well has it held up?
The latest count records SGRust@Mint as offline, last seen 18 hours ago. The uptime it reports puts the last restart at about 6 hours ago. 27 of 72 hours on across the last 3 full days gives an uptime of 38%. It was first seen by Rust Census on 26 October 2026.
What does the performance record of SGRust@Mint show?
Average server fps over the last 48 hours was 57, with a low of 46. Buildings, deployables and everything else in the world took the entity count to 124,489. Up to 3,747 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is SGRust@Mint based?
No region is given by SGRust@Mint. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 163.245.198.190:25709 is its address.
Which Rust version is SGRust@Mint running?
This release lists SGRust@Mint on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on SGRust@Mint?
At this release SGRust@Mint is offline, having last been seen 18 hours ago. This release records a seven-day average of 2 players and a peak of 3. Over the past 48 hours the highest average fell at 04:00 UTC: 3 players.
What position does SGRust@Mint hold in the server rankings?
For seven-day player hours, SGRust@Mint is ranked #4,784, placing it in the top 22% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry SGRust@Mint?
These Rust Census lists include SGRust@Mint: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on SGRust@Mint carry?
These are the tags SGRust@Mint publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts6 (Group limit): The limit is 6 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on SGRust@Mint?
Size 4,500 and seed 100000: that is the procedural map on SGRust@Mint, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On SGRust@Mint, what rules and settings are in force?
No gather rate is given in the name of SGRust@Mint. 6 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join SGRust@Mint?
You can open the console in Rust with F1 and enter client.connect 163.245.198.190:25709; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts6 | Group limit The limit is 6 players per team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.