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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,934 players on 11,623 servers
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Statistical profileOffline

Brett's Rust Development Server

198.182.176.66:28015 checked 18d ago

moddedoxide
Release date
Next release
In five minutes (15:45 UTC)
Source
Live server queries
Server address
198.182.176.66:28015
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,865

top 72%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,865 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Brett's Rust Development Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Brett's Rust Development Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Brett's Rust Development Server

What the server publishes and what was recorded

Address198.182.176.66:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 00:25 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average71 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average109 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average37 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Brett's Rust Development Server?

With too few wipes of Brett's Rust Development Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 27 days 6 hours have passed since this world was made.

Server details

How reliable is Brett's Rust Development Server, and is it online now?

Brett's Rust Development Server is offline at the time of this release; it was last seen 18 days 15 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 10 October 2026.

In which location is Brett's Rust Development Server based?

A region is not published by Brett's Rust Development Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 198.182.176.66:28015 is its address.

Which Rust version is Brett's Rust Development Server running?

Rust network protocol 2634 and build 166494 on Windows is the version Brett's Rust Development Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Brett's Rust Development Server?

The last count for Brett's Rust Development Server was 18 days 15 hours ago; it is offline at present.

What position does Brett's Rust Development Server hold in the server rankings?

For seven-day player hours, Brett's Rust Development Server is ranked #15,865, placing it in the top 72% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Brett's Rust Development Server?

Included in these Rust Census lists is Brett's Rust Development Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Brett's Rust Development Server?

These are the tags Brett's Rust Development Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for Brett's Rust Development Server?

The game generates the procedural map on Brett's Rust Development Server.

What settings and rules have been listed for Brett's Rust Development Server?

No gather rate is given in the name of Brett's Rust Development Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to Brett's Rust Development Server?

Enter client.connect 198.182.176.66:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players 5 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166494Build The server runs game build 166494.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.