Statistical profileOnline
TOG Test SERV
197.87.6.173:28015 checked 2h ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,373
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,373 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on TOG Test SERV
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 10 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 04:56 UTC22d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of TOG Test SERV
What the server publishes and what was recorded
| Address | 197.87.6.173:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 04:56 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for TOG Test SERV: what is it?
Too few wipes of TOG Test SERV are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 22 days 14 hours.
How is wipe day run on TOG Test SERV?
Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 10 hours after it began.
Server record
How reliable is TOG Test SERV, and is it online now?
TOG Test SERV is online at the time of this release. 113 of 168 hours on across the last 7 full days gives an uptime of 67%. First recorded by Rust Census on 29 September 2026.
Which location does TOG Test SERV run from?
No region is published by TOG Test SERV. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 197.87.6.173:28015 it is addressed.
What version of Rust has been recorded on TOG Test SERV?
The version in use on TOG Test SERV is Rust network protocol 2634 and build 166494 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on TOG Test SERV?
At counting time TOG Test SERV recorded 0 players across 50 slots. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is TOG Test SERV placed?
The rank for TOG Test SERV is #15,373 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry TOG Test SERV?
The Rust Census lists that TOG Test SERV fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on TOG Test SERV?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Game build: 166494; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags TOG Test SERV publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on TOG Test SERV?
The procedural map on TOG Test SERV is generated by the game, measures 3,700 and carries seed 12345. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for TOG Test SERV?
No gather rate is given in the name of TOG Test SERV. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join TOG Test SERV?
You can open the console in Rust with F1 and enter client.connect 197.87.6.173:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166494 | Build Game build: 166494. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.