Statistical profileOffline
TEST Server OXIDE
195.82.176.131:28015 checked 25d ago
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1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,916
top 61%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #13,916 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on TEST Server OXIDE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
10.8 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:07 UTC26d ago | 1 | – | running | 1 |
| Mon 21 Sep, 15:52 UTC37d ago | 1 | held half | 10.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TEST Server OXIDE
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TEST Server OXIDE
What the server publishes and what was recorded
| Address | 195.82.176.131:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 10:07 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 109 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 167 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 50 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does TEST Server OXIDE wipe, and how often?
With too few wipes of TEST Server OXIDE on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 26 days 23 hours.
How is wipe day run on TEST Server OXIDE?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
About the server
How reliable is TEST Server OXIDE, and is it online now?
TEST Server OXIDE is offline at the time of this release; it was last seen 25 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 21 September 2026.
In which location is TEST Server OXIDE based?
A region is not published by TEST Server OXIDE. Rust Census does not look up where the machine stands; it shows where a server says it is. At 195.82.176.131:28015 it is addressed.
On which Rust version does TEST Server OXIDE operate?
The version in use on TEST Server OXIDE is Rust network protocol 2634 and build 166586 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on TEST Server OXIDE?
The last count for TEST Server OXIDE was 25 days 13 hours ago; it is offline at present.
What position does TEST Server OXIDE hold in the server rankings?
For seven-day player hours, TEST Server OXIDE is ranked #13,916, placing it in the top 61% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry TEST Server OXIDE?
The Rust Census lists that TEST Server OXIDE fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on TEST Server OXIDE carry?
These are the tags TEST Server OXIDE publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The server runs game build 166586; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on TEST Server OXIDE?
A procedural map runs on TEST Server OXIDE, generated by the game.
What settings and rules have been listed for TEST Server OXIDE?
No gather rate is recorded for TEST Server OXIDE in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to TEST Server OXIDE?
Enter client.connect 195.82.176.131:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166586 | Build The server runs game build 166586. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.