Statistical profileOffline
Talnod Test P4
195.60.166.73:28025 checked 5d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#8,350
top 38%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,350 of all ranked servers, the top 38%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on Talnod Test P4
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Talnod Test P4
1111 · seed 2026171020
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 1111 |
| Seed | 2026171020 |
8. Server characteristics
Table 3: Characteristics of Talnod Test P4
What the server publishes and what was recorded
| Address | 195.60.166.73:28025 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 14:22 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 173 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 129 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 56 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Talnod Test P4: what is it?
With too few wipes of Talnod Test P4 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 10 days 21 hours ago.
Server details
Is Talnod Test P4 up, and how well has it held up?
Talnod Test P4 is offline at the time of this release; it was last seen 5 days 16 hours ago. A total of 20 of 144 hours were up over 6 full days, which is 14% of the time. It was first seen by Rust Census on 21 October 2026.
What location has been recorded for Talnod Test P4?
No region is given by Talnod Test P4. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 195.60.166.73:28025 it is addressed.
On which Rust version does Talnod Test P4 operate?
This release lists Talnod Test P4 on Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Talnod Test P4 carry?
At this release Talnod Test P4 is offline, having last been seen 5 days 16 hours ago. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is Talnod Test P4 placed?
For seven-day player hours, Talnod Test P4 is ranked #8,350, placing it in the top 38% of all ranked servers.
Tags, lists
Where does Talnod Test P4 appear among the Rust Census lists and filters?
The Rust Census lists that Talnod Test P4 fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Talnod Test P4 carry?
These are the tags Talnod Test P4 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Talnod Test P4?
Talnod Test P4 runs a procedural map of size 1,111 with seed 2026171020, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Talnod Test P4?
No gather rate is recorded for Talnod Test P4 in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Talnod Test P4?
Enter client.connect 195.60.166.73:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.