Statistical profileOffline
Wizz Dev Server | Wiped 22/10
195.60.166.229:29015 checked 6d ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,358 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on Wizz Dev Server | Wiped 22/10
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:01 UTC6d ago | 0 | – | running | 0 |
| Tue 20 Oct, 18:15 UTC8d ago | 0 | – | 2 days | 1 |
| Thu 15 Oct, 16:11 UTC13d ago | 1 | held half | 5.1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Wizz Dev Server | Wiped 22/10
What the server publishes and what was recorded
| Address | 195.60.166.229:29015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 5 max |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 19:31 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 77 on average | 5 / 250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 58 on average | 14 / 150 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 5 / 200 |
| Rustico 3 | groups of 5 · 8 on average | 21 / 100 |
| SGRust@Mint | groups of 6 · 1 on average | 2 / 10 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Wizz Dev Server | Wiped 22/10 wipe, and how often?
No next wipe can be predicted for Wizz Dev Server | Wiped 22/10, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 6 days 8 hours.
What should you expect on wipe day at Wizz Dev Server | Wiped 22/10?
Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Server record
Is Wizz Dev Server | Wiped 22/10 up, and how well has it held up?
The latest count records Wizz Dev Server | Wiped 22/10 as offline, last seen 6 days 6 hours ago. A total of 4 of 168 hours were up over 7 full days, which is 2% of the time. First recorded by Rust Census on 3 October 2026.
In which location is Wizz Dev Server | Wiped 22/10 based?
A region is not published by Wizz Dev Server | Wiped 22/10. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 195.60.166.229:29015 is its address.
What version of Rust has been recorded on Wizz Dev Server | Wiped 22/10?
The version in use on Wizz Dev Server | Wiped 22/10 is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Wizz Dev Server | Wiped 22/10 carry?
The last count for Wizz Dev Server | Wiped 22/10 was 6 days 6 hours ago; it is offline at present. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is Wizz Dev Server | Wiped 22/10 placed?
For seven-day player hours, Wizz Dev Server | Wiped 22/10 is ranked #15,358, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Wizz Dev Server | Wiped 22/10?
The Rust Census lists that Wizz Dev Server | Wiped 22/10 fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on Wizz Dev Server | Wiped 22/10: what do they indicate?
Read by the game's server browser, Wizz Dev Server | Wiped 22/10 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts5 (Group limit): No team may hold more than 5; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Wizz Dev Server | Wiped 22/10?
Size 4,000 and seed 29806: that is the procedural map on Wizz Dev Server | Wiped 22/10, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
On Wizz Dev Server | Wiped 22/10, what rules and settings are in force?
No gather rate is recorded for Wizz Dev Server | Wiped 22/10 in its name. The group limit is 5 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Wizz Dev Server | Wiped 22/10?
You can open the console in Rust with F1 and enter client.connect 195.60.166.229:29015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players 5 slots are available. |
ts5 | Group limit No team may hold more than 5. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.